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  1. ElPerro

    Move the server

    Anyone that ever done naked flake duels knows that ping is a huge advantage
  2. ElPerro

    Nearly 3 years later, help chat is still used as a global chat

    Yeah make a global chat but tavern only
  3. ElPerro

    Performance Still Terrible

    Fab square is horrible, went from 70-100 fps to 30-60. Good luck dueling there and not wanting to gouge your eyes out in 10 minutes. The sewers also took a big hit, from 120-144 fps to 70-100 with some drops to 40, still playable but not as smooth. That blurry effect is also there with DLSS...
  4. ElPerro

    Performance Still Terrible

    But look how crisp it is, it just pops
  5. ElPerro

    Roadmap Features Ranked by Category

    Doesnt look like they learned anything tbh
  6. ElPerro

    Roadmap Features Ranked by Category

    Hard disagree on this one. Adrenaline is a shit system thats just gonna be abused by zergs hitting their own friends to boost their damage, it probably shouldnt ever be implemented. Weapon abilities from what Henrik described are based on MO1 special attacks (triple strike, backstab, etc.) which...
  7. ElPerro

    Public Opinion at Record Low

    There is lore, its just all written in advanced Swedish only Mats can understand
  8. ElPerro

    A comprehensive pet feedback thread

    Yeah you should be able to kite a pet like you would a player ffs, why should you press a button and force a player to fight your zerg. Yeah any footie can 1v1 the pet but they arent teleported to an instanced 1v1. I literally suggested they give them more hp and they should balance them more...
  9. ElPerro

    A comprehensive pet feedback thread

    Pets able to catch players is whats stupid, it just kills any sort of small scale pvp when you cant even escape some pets with a veela. If anything it should be a skill for certain pets that they can use sparingly, but a heat seeking missile with no stam that you cant run away from is just...
  10. ElPerro

    Tower shields need a primary point cost

    They should have a str requirement, no mage should able to use them IMO
  11. ElPerro

    Multiple Dynamic Spawns within 20 Yards of Each Other

    Henrik loves them, gl for him to ever change his mind Yeah this shit reminds me of pokemon or final fantasy 6, its not fit for an immersive sandbox. He should have gone with roaming mobs like we were supposed to get in mo1, but that means Seb would have to actually put in work.
  12. ElPerro

    #makeTCMatter

    Thats the issue, the guard AI has been the same since MO1. They probably cant fix it at this point
  13. ElPerro

    Multiple Dynamic Spawns within 20 Yards of Each Other

    Dynamic spawns is the worst shit Henrik ever added to MO2, but since he wont admit he was wrong he will never remove them. If new players are lucky to not get zerged by players the game will make sure they get zerged by npcs instead.
  14. ElPerro

    Risk Vs Reward & Combat Balancing in Full loot MMO's.

    So no game with a high skill cap can survive? There can only be dumbed down games for the lowest common denominator? If thats the reason Mordhau died, then why is Chivalry 2 dead as well after lowering the skill cap to appeal to casuals? I would say MO2 target demographic is closer to survival...
  15. ElPerro

    Outlaw Spawns

    Its like Henrik tries his hardest to ruin any kind of fun pvp with his trash pve AI. Cant go to player villages because u get guild guard spammed, cant pvp in open world because fking outlaws interrupt the fight, next we gonna have guards all over npc cities so you cant get pvp there either...
  16. ElPerro

    MO1: Active players reading this? Walled off jungle in Sarducaa by guild Cong/Kingdom/KungFooRamp

    I will pray for the souls of anyone still playing MO1
  17. ElPerro

    Risk Vs Reward & Combat Balancing in Full loot MMO's.

    Lol at calling MO2 combat "hyper skill-cap meta"... The combat is already dumbed down alot with their ping normalization, what else u want arrows showing the direction like Gloria Victis? Why did that game die if it was basically a super casual dumbed down version of MO with everything you said...
  18. ElPerro

    Risk Vs Reward & Combat Balancing in Full loot MMO's.

    I do agree that the combat is too defensive atm but Id balance it by tweaking the base combat rather than adding gimmicks like unblockable special attacks. Instead just increase the dmg of half charged attacks a bit, it might make combat more spammy like MO1 but at least you could finish ppl...
  19. ElPerro

    Diva System & Multi accounts

    Except for having to pay another subscription...
  20. ElPerro

    Twitch Stream Summary September 13th 2023

    The murderer red names coming back and being able to fight in towns again sounds good tbh. Might not have to roam 1h for pvp after all