Search results

  1. Kaemik

    Haven balancing!

    Improvement in tutorials is something that they should work on delivering over time. The idea of Haven being restricted in usefulness to basically just be a place to talk to tutors, learn basic mechanics, and leave is perfect. It's exactly what the game needed. If that's how people feel it...
  2. Kaemik

    Razorbacks and wolves.

    Ah that's the solution then. NPCs need stam and they should in most cases have far less of it than players.
  3. Kaemik

    Razorbacks and wolves.

    One of the reasons humans evolved to walk on two legs is while it tends to be slower over short distances, it consumes less energy when moving over long distances. We think of ourselves as slow compared to other creatures (and we are over very short distances) but humans are actually champion...
  4. Kaemik

    Razorbacks and wolves.

    We're saying animals are too fast and too strong? *Thinks about what that means as a dom/mage*
  5. Kaemik

    Haven balancing!

    This is exactly what the community asked for. Thank you for listening StarVault.
  6. Kaemik

    Make PvP consensual

    The feedback of 90%+ of the people here is that they will quit if this game becomes toggle only PvP. That's because many of us are specifically here for such a system. If I see you with a good laden donkey, decide I want those goods, and then cannot take them because some artificial mechanic...
  7. Kaemik

    [KHAN] Clearing Somethings Up

    My attention has been called to this thread by various parties so I will respond with the facts as saw and remember them. When I first saw Atilla on the forums I messaged him about joining us because of the Hunnic inspirations behind our guild. Atilla informed me he had his own group of guys...
  8. Kaemik

    Character Naming Conventions

    So basically Mongolian names I think? I don't know how Mongolians pronounce R and L but if it's similar to Japanese as you describe then I have similar thoughts on how Khurite would likely sound. Though I could see the Japanese inspiration either way. There is certainly Japanese influence in...
  9. Kaemik

    Character Naming Conventions

    Huergar apparently are based on Akkadian naming conventions. We don't know Blainn naming conventions yet. That's an interesting one for sure. They used to be Huergar but now they are closer to the Kallards than any other race. I imagine they might have Norse versions of Akkadian names. Much like...
  10. Kaemik

    ledge grabbing

    Low priority, but yes this would be awesome. It would have HUGE implications in terms of housing and keeps though, so it would be easiest to implement later if they have an idea of it's eventual inclusion when they add player-owned structures.
  11. Kaemik

    Race and Attribute Data Compilation

    Roughly 15. Based on limited testing this does not seem to account for maximum armor weight and rather remains constant for all characters. Move speed I have confirmed IS dependent on maximum armor weight though. I'll give more detailed descriptions after I get the chance to test Ohgmir clade...
  12. Kaemik

    Character Naming Conventions

    I'm going to propose a naming set of naming conventions for people to weigh in on. The lore states Thursar are generally (but not always are) abandoned by risar parents near human or Thursar villages. Based on that I'd suggest Thursar work a few separate naming convetions. 1. Thursar raised by...
  13. Kaemik

    Character Naming Conventions

    Brief description on the thread, I will update this as I have time. Might be a bit slow going since I'm working on the Races and Attributes guide and want it out before Stress test. Feel free to submit updates in terms of official lore names or relevant comments/quotes (Please link or at least...
  14. Kaemik

    Character Naming Conventions

    OFFICIAL LORE OR SV STAFF COMMENT REFERENCES SOURCE 1 : Mats 2/3/2021 Lore QA Twitch - Link SOURCE 2 : A New Dawn - Link
  15. Kaemik

    Character Naming Conventions

    ((This is an OOC thread but I thought it best to place it here given it is purely related to lore and community RP. If moderators feel the need to move this I would suggest moving it to the not yet created Lore section ;) )) Mats has expressed a desire for the community to be somewhat involved...
  16. Kaemik

    Magic and PvP

    You have essentially no mana regen in heavy armor. Mana regen is like 50% of base by the time you reach like 8ish weight. Even stam armor (Armor with 100% stam regen) has terrible mana regen. Compounded upon the fact that base mana regen is based on total mana pool (governed by psyche and int) a...
  17. Kaemik

    New players need more speed.

    Free points in athletics sounds like a good way to handle it. Maybe some kind of tool tip that suggests they put their starting points into Dex.
  18. Kaemik

    Alvarin night vision

    Nightvision will be buffed next patch. Among many other clade bonuses.