Search results

  1. Woody

    Mounted instant/simple combat balance suggestion (but you will resist it)

    IMO all skills that determine damage output (weapons, mounted, magery skills etc) should still be doable by all players who don't have those skills min/maxed by instead changing it to be a range of potential damage with the higher the skill, tightening this range to simulate proficiency through...
  2. Woody

    Archery Balance

    You don't have to change much in terms of archery to allow for footfighters to still have a ranged weapon choice while giving those wanting to play a more mobile pure archer a place in the community. It's fairly obvious, making the archer playstyle less about big longbow, sniper shots, and more...
  3. Woody

    Many Aussies playing and what's it like with 300+ ping

    That's a great question and perhaps justification for additional regional servers in the future. Right now, the message from SV is it's going to stay a one world server. In the meantime, if you're keen on the game and want a better ping to the server, exitlag has been confirmed to help aussies...
  4. Woody

    Many Aussies playing and what's it like with 300+ ping

    https://www.exitlag.com/ is your friend, friend.
  5. Woody

    I'm done w/ testing, but I have to reiterate:

    There's no way they're going to disable their primary system that determines whether or not guards let you enter protected areas, although, the feeling about the parcel system in of itself being awful is valid. It's another game system that isn't fully complete yet, but at least we know there...
  6. Woody

    Rep still doesn't go far enough.

    Why not have melee guards (basic guards) patrolling roads out from towns during the day, and then no patrols during the night? Best of both worlds /shrug
  7. Woody

    Human Clade rebalance suggestion

    Humans arent meant to be a min max clade therefore there will obviously always be better choices for pvp in the other clades when it comes to a single role. This is intentional. Their strength comes in the form of build flexibility and being able to hybrid better than other clades and therein...
  8. Woody

    one character per account .....

    Believing SV is doing this for the money is disingenuous. They could just as easy make you pay for character slots, but they dont. They dont even make it easy for you to manage multiple accounts, seeing as you have to log across steam accounts. There's far better ways to extract the maximum...
  9. Woody

    Blocking system suggestion.

    Already in game. Blunt damage can chip through parries. Higher strength increases your ability to resist this damage.
  10. Woody

    Standing System

    Yea this has been a piece of feedback thats been around for a while now. Either needs to be an offline burn, not reset on fresh mc or a combination of both. Its relevant. DF and MO have fairly similar flagging mechanics but DF had nearly 0 repercussions for murdering everything you saw, which...
  11. Woody

    Morin Khur - Why is the back drop missing?

    Likely due to the balance of access to the GK region's resources, for which if there was a quick route to access from MK, would make it hands down the best capital city to live out of.
  12. Woody

    Food confusion

    Afaik it's when you either exceed health and or stamina reserves however, most people are never close to their stamina reserve caps unlike health, hence the pig "fat food" recommendation being common from the community.
  13. Woody

    Australia: Is there a point of me playing?

    Aussies using ExitLag have claimed to have managed to drop their pings significantly. Has a 3-day trial so I'd recommend giving that a go and have people swing at you, comparing the two. https://www.exitlag.com/
  14. Woody

    The Criminal gray status should last longer.

    I would be for a 5 minute timer. This gives enough time to actually force the player to give consideration to get out of dodge and evade those who might pursue them.
  15. Woody

    Feedback housing system.

    Or just spawn at a player's bed with a cooldown. This way, players need to be assigned individual beds within houses, strongholds and keeps, giving more reason to use them for both individuals, groups and guilds.
  16. Woody

    PSY Change

    For some more context to Psyche reduction and resist values that is somewhat lacking in this discussion, what I've found through my own testing: You are more likely to resist spells the higher your Psyche difference between the req skill range of the spell. So lower level spells more frequently...
  17. Woody

    [Poll] War Declarations

    Keeping in mind war decs (and to an extent town blacklist) are effectively just a way to circumvent the game's protections for the player and their guild, there still needs to consideration for guilds who are not PvP capable or who have no reason to be war declared in the first place. We know SV...
  18. Woody

    Ghost Walk Poll

    We should be wanting to encourage players to travel and move around in the open world, not remove them from it. Spirit travel is already convenient enough to a point of being a consideration, without being the primary means of travel between towns. We complain the world is too large and feels...
  19. Woody

    3rd person in Tavern

    This is one of those things that are nice to have assuming that the devs want third person in the first place. As far as I'm aware, it's always been stated that they don't want third person at all. That said, sure if there ever was a place to view your character in third person, a Tavern could...
  20. Woody

    Stamina Regen in Combat Mode needs to be buffed

    Just an FYI Yes, stamina regen penalty exists across the board now dependent on the armor you choose, but this applies to everyone in a fight. The only difference now is that there is a choice to the degree for which you trade higher defence values for lower stamina regen and jump height. This...