The Subject: Siege Declarations & Siege Windows
This series of feedback posts are collectively meant to be easily digestible, 5 steps or less processes to fix the respective system of Mortal Online 2 being critiqued.
t;dr No complex powerpoint or video needed, ez <= 5 step plans to fix MO 2.
═══════════════════════════════════════════════════════════════════════════════════════════════════
t;dr No complex powerpoint or video needed, ez <= 5 step plans to fix MO 2.
═══════════════════════════════════════════════════════════════════════════════════════════════════
The Steps
- Remove Siege Declarations.
- Add daily Siege Windows (6-8 hours, I'm not sold on a specific window length) for all guilds, with the guilds themselves specifying the time range.
- Allow Siege Windows to only be adjusted on the 1st of every month, or when being changed for the first time after a guild's creation.
- Disable Siege Windows on international holidays, with a public calendar somewhere on the MO 2 website detailing it all + an in-game login notice.
- Adjust some TC structures cost and/or health due to the increased risk.
═══════════════════════════════════════════════════════════════════════════════════════════════════
The Index
Alvarin
Clade & Mastery
Combat Abilities
Crafting
Haven
Housing & Territory Control
Invasions & Reckoning
Melee Combat
Potions & Food
Random Spawns & Dynamic Events
Reputation & Murder
Siege Declarations & Siege Windows
Sieges & Manganons
Skills
Tasks
Travel
Trinkets
═══════════════════════════════════════════════════════════════════════════════════════════════════
Last edited: