Scenario: Player A brings horse into bank and blocks Player B. Player B, unable to move, asks Player A to move their horse. Player A refuses/ignores Player B. Player B then kills Player A's horse, resulting in a death by guards and a criminal cooldown. Player A then does suicide and Player B receives a Murder Count.
Why? Does SV really want us to petition a GM every time a player brings their horse into the bank, blocking other players, and refusing to move/ignoring everyone who asks them to move their horse?
Why? Does SV really want us to petition a GM every time a player brings their horse into the bank, blocking other players, and refusing to move/ignoring everyone who asks them to move their horse?