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MortalEnjoyer42069
replied to the thread
The only way to balance Dex and Healing without having to rebalance PVE is to add new mechanics.
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I'm not following what you are saying. 50+ dex has progressive demonishing returns with an increase in dex.
Apr 5, 2026
MortalEnjoyer42069
replied to the thread
Campodons are a Design Failure
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Please tell me the process for taming/dominating a campo.
Apr 5, 2026
I
Iloros
replied to the thread
The only way to balance Dex and Healing without having to rebalance PVE is to add new mechanics.
.
Btw something you need to remember is that speed scales way better and people are willing to sacrifice way higher % of hp dmg or...
Apr 5, 2026
I
Iloros
replied to the thread
The only way to balance Dex and Healing without having to rebalance PVE is to add new mechanics.
.
Any nerf can work if done properly I am glad everyone agrees Alvarins are op
Apr 5, 2026
I
Iloros
replied to the thread
The only way to balance Dex and Healing without having to rebalance PVE is to add new mechanics.
.
Well you just said no with 0 reasoning
Apr 5, 2026
I
Iloros
replied to the thread
Campodons are a Design Failure
.
spear too slows it btw. it is rough and sad when it dies fast but we cannot just maje it unbeatable in small scale its not a bulwark its...
Apr 5, 2026
I
Iloros
replied to the thread
Campodons are a Design Failure
.
All dps needs to be high due to healing and parrying + countee reduce and when you add a huge slow target into multiple people with...
Apr 5, 2026
Embuscade
replied to the thread
Guides and Tutorials for Beginners and Advanced Players | Wolfszeit
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The idea you're suggesting boils down to a fairly common issue: the respawn cooldowns for mobs and NPCs. There will be people who create...
Apr 5, 2026
MortalEnjoyer42069
replied to the thread
The only way to balance Dex and Healing without having to rebalance PVE is to add new mechanics.
.
There is nothing wrong with the balance of dex. There is something wrong with percentage speed modifiers as clade gifts. This is the...
Apr 4, 2026
MortalEnjoyer42069
replied to the thread
Campodons are a Design Failure
.
I agree with all points. An African elephant fast walks at 25 MPH. The fastest man in human history can sprint up to 27 MPH. In game...
Apr 4, 2026
MortalEnjoyer42069
reacted to
Sally's post
in the thread
Campodons are a Design Failure
with
Like
.
Large pet, EXTREMELY easy to hit. Has abilities designed for fighting large groups. Is highly HIGHLY vulnerable to large groups due to...
Apr 4, 2026
Robmo
posted the thread
March 2026 Ban Report
in
General Discussion
.
March 2026 Ban Report Here is the ban report for March 2026. 120 accounts were banned in total. 3 accounts were banned for...
Apr 4, 2026
S
Sally
posted the thread
Campodons are a Design Failure
in
Feedback/ Suggestions
.
Large pet, EXTREMELY easy to hit. Has abilities designed for fighting large groups. Is highly HIGHLY vulnerable to large groups due to...
Apr 4, 2026
ElPerro
reacted to
Emdash's post
in the thread
The only way to balance Dex and Healing without having to rebalance PVE is to add new mechanics.
with
Like
.
They wanted it this way. I miss the burn em down part of MO1. You seen some vids of MO1 pvp? It's super nasty graphics, but it's just...
Apr 3, 2026
Tom Flex
replied to the thread
Why are we getting Sarducca when the game is missing core systems?
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The essence orb accessibility issue is real, locking that behind zergs or RMT is rough for solo/small group players who just want to...
Apr 3, 2026
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