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MortalEnjoyer42069
reacted to
Iloros's post
in the thread
Why Democratic Design is Killing MO2
with
Like
.
Mounts dont matter vs good Alvarins if you arent also an Alvarin the speed and stam gap is way too large even if you had an immoral...
Mar 25, 2026
I
Iloros
replied to the thread
The only way to balance Dex and Healing without having to rebalance PVE is to add new mechanics.
.
I completely agree and Im glad people are waking up to the fact that Alvarins are way too strong compared to other races however I don't...
Mar 25, 2026
I
Iloros
replied to the thread
Armor normalization
.
well you just wrote a bunch of nothing here basically.
Mar 25, 2026
I
Iloros
replied to the thread
Why Democratic Design is Killing MO2
.
Also "if they are gonna nerf x it shoudlnt be y because y is their identity" is a horrible take. If X is op due to Y then you nerf Y...
Mar 25, 2026
I
Iloros
replied to the thread
Why Democratic Design is Killing MO2
.
Mounts dont matter vs good Alvarins if you arent also an Alvarin the speed and stam gap is way too large even if you had an immoral...
Mar 25, 2026
Quinniki
reacted to
Beatel's post
in the thread
A True Living and Breathing World
with
Like
.
Great ideas for more in depth systems that bring life to the world. Dynamic spawners were a great start, I'm glad SV listened to all the...
Mar 25, 2026
Emdash
replied to the thread
The only way to balance Dex and Healing without having to rebalance PVE is to add new mechanics.
.
I think you can keep elves as speedy glass cannons, but they have to fix some of the number aspects as well. To me, gap closers are...
Mar 24, 2026
Emdash
replied to the thread
Armor normalization
.
it's not my only build was the point. Review my post history for my thoughts on the aspects you believe are OP. It's best to use logic...
Mar 24, 2026
Beatel
reacted to
finegamingconnoisseur's post
in the thread
A True Living and Breathing World
with
Like
.
I'm referring to the true living, breathing world term in games like Distant Worlds, Kenshi, and Space Pirates and Zombies. Not the...
Mar 24, 2026
Beatel
replied to the thread
A True Living and Breathing World
.
Great ideas for more in depth systems that bring life to the world. Dynamic spawners were a great start, I'm glad SV listened to all the...
Mar 24, 2026
F
fartbox
posted the thread
The only way to balance Dex and Healing without having to rebalance PVE is to add new mechanics.
in
General Discussion
.
Prior to combat abilities I lobbied for 3 types of mechanics that would balance dex and healing. I think enough time has passed now that...
Mar 24, 2026
S
Sally
replied to the thread
An In-depth Mathematical Look at Why Healing is so Broken
.
(Rough % damage increase per 1 int, for anyone interested) INT Range % per INT +10 INT Feel 60–100 0.8–1.2% 8–12% Very strong...
Mar 24, 2026
MortalEnjoyer42069
replied to the thread
Why Democratic Design is Killing MO2
.
Nope @Sally . Speed is king and it always has been. It's fine that they have more dex, it's not fine that their speed is modified by...
Mar 24, 2026
S
Sally
posted the thread
An In-depth Mathematical Look at Why Healing is so Broken
in
Feedback/ Suggestions
.
Healing in MO2 is, by a huge margin, the most unfair and broken thing in the game; and it branches into literally every major complaint...
Mar 24, 2026
S
Sally
replied to the thread
Why Democratic Design is Killing MO2
.
You're trying to argue that it becomes zerg friendly, but it is actually the opposite. Running away is a way to counter a zerg...
Mar 24, 2026
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