Search
Search titles only
By:
Search titles only
By:
Home
Forums
New posts
Search forums
What's new
New posts
New profile posts
Latest activity
Members
Current visitors
New profile posts
Search profile posts
What's new
Log in
Register
Search
Search titles only
By:
Search titles only
By:
Menu
Install the app
Install
Latest activity
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
What's new
New posts
New profile posts
Latest activity
finegamingconnoisseur
replied to the thread
Now that MO2 is Officially a 200 Pop Game
.
I feel that too much time has passed and the game has not added much in terms of sand for the sandbox. By now, the game should have...
Dec 30, 2025
G
Gnidex
reacted to
Jackdstripper's post
in the thread
Now that MO2 is Officially a 200 Pop Game
with
Like
.
My point is that SV keeps alienating everyone because of the overboard, knee jerking, flip flopping decision on major game fundamentals...
Dec 30, 2025
G
Gnidex
reacted to
Jackdstripper's post
in the thread
Now that MO2 is Officially a 200 Pop Game
with
Like
.
Mo1 had a longer shelf life because the core rules of the game didnt change so drastically like in MO2. Specifically the...
Dec 30, 2025
Xunila
reacted to
Jackdstripper's post
in the thread
Now that MO2 is Officially a 200 Pop Game
with
Like
.
My point is that SV keeps alienating everyone because of the overboard, knee jerking, flip flopping decision on major game fundamentals...
Dec 29, 2025
Teknique
replied to the thread
Now that MO2 is Officially a 200 Pop Game
.
Yeah I understood you. It’s knee jerk balancing based on the flavor of the day. One idea has a camp of people advocating for it and the...
Dec 29, 2025
S
SeaShadow
posted the thread
3 fast suggestions: 0-70 very fast skills gain, 10 standing loss for killing pet, however can get standing from tasks
in
Feedback/ Suggestions
.
Crafting and Skills should go 0-70 quite a bit faster now that the game has been out for almost 3 years. To get new people up to speed...
Dec 28, 2025
S
SeaShadow
replied to the thread
Things to change/fix in MO2
.
all good suggestions, was coming out of my seat cheering. YEA! FIX THAT ONE!
Dec 28, 2025
S
SeaShadow
reacted to
Kashyk's post
in the thread
Shifting Labyrinth A New Dungeon
with
Like
.
--Used Gemini to help with the english Core Vision: To create a dungeon experience where exploration, social politics, and grouping are...
Dec 28, 2025
Teknique
reacted to
Jackdstripper's post
in the thread
Now that MO2 is Officially a 200 Pop Game
with
Like
.
My point is that SV keeps alienating everyone because of the overboard, knee jerking, flip flopping decision on major game fundamentals...
Dec 28, 2025
J
Jackdstripper
replied to the thread
Now that MO2 is Officially a 200 Pop Game
.
My point is that SV keeps alienating everyone because of the overboard, knee jerking, flip flopping decision on major game fundamentals...
Dec 28, 2025
Teknique
replied to the thread
Now that MO2 is Officially a 200 Pop Game
.
This is in my opinion the real issue. Where is the guild politics? What great crusade has happened, who is locking down territory that...
Dec 28, 2025
Teknique
replied to the thread
Now that MO2 is Officially a 200 Pop Game
.
It’s like the glass that shatters from being too hot and then too cold rapidly. It’s a good point, a great point even. I still however...
Dec 28, 2025
Emdash
replied to the thread
Now that MO2 is Officially a 200 Pop Game
.
1000-1500 avg. That is fine. I think the game should just be good. Walls were aids, but so are this many houses and guards. Walls were...
Dec 28, 2025
J
Jackdstripper
replied to the thread
Now that MO2 is Officially a 200 Pop Game
.
Mo1 had a longer shelf life because the core rules of the game didnt change so drastically like in MO2. Specifically the...
Dec 28, 2025
Xunila
reacted to
Yeonan's post
in the thread
Now that MO2 is Officially a 200 Pop Game
with
Like
.
Counterpoint: Many of the changes (seige windows, no walls, no stat loss) were called for repeatedly in mo1. Not saying thats why pop...
Dec 28, 2025
Top
Bottom