Vendetta system

Logen

New member
Feb 15, 2022
4
5
3
I suggest that you add a vendetta system;

  • If you are murdered you should get an alternative to "Report", a "Vendetta" option. This will add the murderer to your vendetta list. A person on your vendetta list can be attacked and murdered without at anytime and anywhere, by you, but only by you alone. Anyone helping you will suffer the normal consequences.
  • The murderer is of course free to defend himself without any repercussions when attacked, but guards will not intervene.
  • In the event of a successful vendetta, the loot-bag will be grey only to the person who carried out the vendetta.
  • Once the odds are even, the vendetta is removed, but can be removed by the player at anytime. A player should only be able to hold a certain number of vendettas.

I believe this will lead to interesting emergent game play, and some fun fights breaking out inside cities, which will be fun for everyone else to see how the drama plays out.
 

Albanjo Dravae

Well-known member
Dec 20, 2021
1,082
569
113
Haha nice, in my opinion a Vendetta should be carried by a player completly, not a checklist in the priest when you resurrect. Law should be diegetic in situ, not an invisible law that reaches all the corners of the map, law that knows no whitnesses and requires no player involvement.

Law should reach where either alive npcs or players whitness criminal activities, and players should report this in towns or lawfull camps. This automated mc priest bullshit is completly arcaic.