Save MO2

grendel

Well-known member
Jun 13, 2020
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To keep the new ones playing, I believe it is important that a maxed character is the baseline for any additions to the game. I am thinking of trinkets, the new meteor stuff, mastery points, and turning a blind eye to rmt and etc.
A new player with a maxed character should be the baseline for balancing any pvp.
If a new maxed player see that they are not able to compete, they will leave.

Maybe SV need to put fairly priced materials on the brokers(and thereby set a price)
Maybe SV need to reconsider how powerfull trinkets and other addons are, compared to a newly maxed character
Maybe SV need to reconsider how they act toward rmt, maybe even make their own rmt to counter the rampart rmt

As it is now, a newly maxed character is not competitive in any way.
Deal with rmt, or make it your own. Sell mats and make a rmt broker for shit. Please do not, but it would better than having all these outlaw rmt trades going on.
Stop adding shit that make characters too strong compared to newly made fully skilled characters.

Keeping people playing by adding stuff to make them stronger, it is like pissing your pants to keep warm. This will not retain new people, it will not make the world of Nave feel more real. Make Nave real, add stories, lore, lore quests etc.

Save our game, do not kill it.