Remove Relics locations on map...

Aug 17, 2024
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I think the relic locations on the map should be removed as having these on the map just benefits the huge zergs where they can just look on map at each relic that drops and see which one they want to beeline to.. players in the northwest shouldnt be able to see whats going on in the southeast so easily and vice versa.. players can still just sit in towns and wait for meteors and look at map where they land.. this doesnt encourage players to actively roam in the world. players who are roaming the huge empty parts of the maps should be able to see where meteors land before anyone else if its close to them and this would mean they could get first chance at farming it whatever kind of relic it is.. players further out could still see the beam of light but i think that too should have a timer on it after the meteor drops before it shows.. maybe just a few minutes tho.
Yes the relic gameplay is probably more suited towards big group gameplay but i think it could easily be changed to give smaller groups and even solos a chance at getting some action before the zergs come.
Having to actually watch and follow meteors to see what direction theyre going and where they land would be way more immersive than just checking the precise location on the map.
not sure why relic locations get shown their pinpoint location while our characters location is never shown and only until we discover dungeons dungeons locations arent shown on map either.
Also the meteors could then be more spread out on times they drop and how many actually drop but idk maybe theres a reason why multiple drop all at the same time etc..

Also i just did my first relic ore, the one where we gotta mine the meteor and i have to say its actually the worst implementation ive ever seen.. Not only does everyone have to wait a certain amount of time to mine it (i was told 30 mins but idk) but the fact that when mining it it just shows what the material your mining is and straight up gives you ingots of that material is just lazy dev work imo..
when the minable relic drops whoevers first there should be able to mine it straight away there shouldnt be a wait timer, like wtf we waiting for??
also when mining the meteor we shouldnt know what the material is and we should get some kind of meteor rock piles instead of straight up ingots. like why tf would a meteor give you ingots or mats? so fucking dumb.. if it was change to meteor rock piles players would then have to use mechanics already in game to extract the valuable materials from the meteor crusher, extractor..
i was so let down seeing how shitty it was implemented. this game has the potential to be such a great immersive game and these shortcuts are just gona ruin the game imo...
 
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