In order to make the game more interesting, I suggest adding the option of making gunpowder to the alchemy of the game, and making bullets and guns in the process,
In addition, four traps can be created in the process
Smoke bomb trap: damage attack reduced in range
Beast trap: it can cause bleeding to wild monsters or players and control it for a certain time
Phosphor: allows monsters or players to highlight at night
Spike: can slow down wild monsters or players to cause continuous deceleration
Explosive: it needs to be ignited with a torch and thrown out. It will detonate after a countdown of 3 seconds
In addition, four traps can be created in the process
Smoke bomb trap: damage attack reduced in range
Beast trap: it can cause bleeding to wild monsters or players and control it for a certain time
Phosphor: allows monsters or players to highlight at night
Spike: can slow down wild monsters or players to cause continuous deceleration
Explosive: it needs to be ignited with a torch and thrown out. It will detonate after a countdown of 3 seconds