I had an idea before, with some pets being regional to certain areas on the map, it would be useful to be able to transport them without having the need for them to be in their physical form. now before you start saying it will be op, I suggest having a system where you can transform them into a "stone" but you can only ever have one of these stones per character/account, no matter if it is in the bank or the inventory. I suggest this working for all pets, tamed, dominated, risen. however you can not "transfer" pets this way because the clause is if you die with it on you then the stone hardens and cannot be used anymore.
now on that note I think the method for turning them into the stone needs to be done in a town and it costs something not super expensive but not trivial (maybe 60g?)
could also make it that if/when you die and it hardens the looter can sell the hardened stone for 30g or some where around half the cost it was to make it.
tldr: cost gold to turn a pet into stone in town, cannot turn more than 1 pet into stone at a time (no matter in inventory or banK), gets "destroyed" on death while on the person, can turn stone into pet any town.
feel free to give criticism or suggestions, etc.
now on that note I think the method for turning them into the stone needs to be done in a town and it costs something not super expensive but not trivial (maybe 60g?)
could also make it that if/when you die and it hardens the looter can sell the hardened stone for 30g or some where around half the cost it was to make it.
tldr: cost gold to turn a pet into stone in town, cannot turn more than 1 pet into stone at a time (no matter in inventory or banK), gets "destroyed" on death while on the person, can turn stone into pet any town.
feel free to give criticism or suggestions, etc.