Patch Notes 2.1.2.9

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Robmo

Community Manager
Staff member
Dec 9, 2021
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Greetings Mortals,
This latest update introduces an all new ranked dueling system, the ability to surrender and allow others to inspect your inventory, clade reroll tokens, daily tasks, new mastery gifts, mountable spiders and much more.

Tasks
  • Added a new type of “Daily” task for each Taskmaster which can be done once per 24 hours and offers higher rewards. These tasks do not award a quick execution bonus.
  • Veteran Bandits now count toward Bandit tasks
  • All Risar now count toward regular Risar tasks.


Radial Interaction Menu
  • Added a radial menu for interaction with player characters. You can now look at a player and hold down your use keybind to open the radial menu, then select an option by hovering over it with your mouse and releasing the use key.

    This new menu allows you to perform various actions on another player, such as challenging them to a ranked or unranked duel, along with things like sending them a whisper by pre-filling their name in your chat box or sending them a friend request.


Dueling
  • Added Ranked Dueling System, initiated through the radial interaction menu. There are 8 different rank tiers to progress through as you increase your rank score, each with 5 divisions.
  • The Rankings menu shows a profile tab where you can see your current duel rank score, max rank score,wins,losses and duel match history. It also shows the current season’s leaderboard to view both the top ranked players as well as people around your ranked score.
  • You can now choose between challenging opponents to ranked or unranked Duels.
  • Duel winner will now be declared upon reaching mercy mode instead of death.
  • Running away from a duel will result in a disqualification due to ring-out.


Clade Gifts & Mastery
  • Added new gifts to the Mastery Tree
    • Maximum Broker Slots
    • Maximum Stable Slots
    • Broker Tax Fee
    • Vendor Sell Price
    • Vendor Buy Price
    • Ore Extraction Yield
    • Butchery Extraction Yield
    • Alchemy Potion Potency Increase
    • Alchemy Potion Yield Increase
    • Fishing Reeling Speed Increase
    • Fishing Bite Chance Increase
    • Crafting Durability Increase
    • Crafting Material Cost Decrease
    • Loot Luck Increase
    • Loot Amount Increase

  • Mastery Gift Balance
    • Bow Sway Reduction increased from 3% to 4% (15% to 20% total)
    • Bow Draw Speed Increase increased from 2% to 4% (10% to 20% total)
    • Marksmanship Headshot Weakspot Bonus increased from 2% to 3% (10% to 15% total)
    • Fall Damage Reduction increased from 1.25% to 2.5% (5% to 10% total)
    • Jump Height Increase increased from 1% to 2% (3% to 6% total)


Account Items & Character Re-roll
  • You can now purchase character re-rolls from the mortalonline2.com/account site.
  • Added support for character rerolls, these can be accessed from the in-game account items menu, once used your character will be logged out and before you can login that character again you need to go through the character creation again.
  • You will keep your current trained skills, Clade Level and Mastery Level. You will need to use a Clade Reset Potion and Shards of Oblivion if you wish to change your learned gifts after rerolling. Your attributes and nation standing will also be kept, but will be reduced if your new maximum is lower than before.
  • Rewards in-game menu renamed to Account Items.


Combat
  • Increased the normalization window of player attacks slightly, which should allow higher ping players to parry faster attacks easier.


Magic
  • Increased Stone Wall duration from 5 seconds to 8 seconds
  • Increased Stone Wall mana cost from 40 to 50
  • Decreased Flamestrike base damage from 34-42 to 33-41


Surrender System
  • Added the ability to Surrender.
    This is an action which can be found in the skill list and it can be activated when idle, during mercy mode and even while mounted. While surrendering, other players will be able to peek inside your inventory, which is useful in case you want to negotiate a deal with potentially hostile players or to show them you have nothing worth killing you over (without putting yourself at risk by doing /droploot).


Pets
  • Horses can now be tamed with only 1 Effective Taming skill.
  • Updated the required Taming skill level range for all pets. You can now customize your Taming skill point investment based on which pets you want to be able to tame, rather than always needing 100 Taming for most pets regardless of their strength or utility. Weaker pets generally require less Taming skill point investment.
  • Beast Influence & Mastery skills now level roughly 5 times faster from each use.
  • Pets no longer lose loyalty when telling it to attack a target.
  • Hitting your own pets now decreases loyalty by 25% of damage dealt, previously this was 500%.
  • Decreased Hunter Lizard's "Sneak Attack" damage multiplier from 3 to 2.5
  • Increased Hunter Lizard's "Sneak Attack" Focus cost from 200 to 300
  • Increased Water Lizard's "Spit Venom" range from 18m to 20m
  • Increased Nitre Flinger's "Acid Spit" range from 15m to 18m
  • Increased Clothos Flinger's "Venomous Silk Spit" range from 16m to 22m
  • Changed Coralis Crabs to be omnivores instead of herbivores
  • Added Skill for crafting Spider bags.


Mounts
  • The following Creatures are now mountable.
    • Clothos Worker.
    • Clothos Flinger.
    • Clothos Maiden.
    • Mountain Spider.
  • Lykiators and Spiders can traverse steeper slopes than other mounts and even players. Spiders can climb steeper than Lykiators.


UI and Interactions
  • Removed the auto return of mails if they were not picked up within a certain time.
  • We now have our own system for leaderboards. These leaderboards are global (meaning it does not matter if you are on EOS or Steam you will see the same leaderboards).
  • The leaderboards are per-character and use the character name.
  • Leaderboards menu in the game menu renamed to Rankings.
  • We will convert more of the legacy leaderboards to this new system. For now the legacy leaderboards have been removed from ingame but are still updated on the store you used to buy the game.
  • Deleting a character will remove them from the leaderboards but not from duel match history.
  • Interaction timer on players reduced from 1 second to 0.1 sec.


Sound and Audio
  • Lowered volume on several Biomes that had a bit too loud ambient sounds, such as crickets, birds, wind etc.


Territory Control
  • Changed the Keep gate expansion's destroyed state to allow for shooting Boulders at the gate behind it.
  • Decreased Stone requirement on Stone Cutting tents from 10,000 to 8,000
  • Decreased Wood requirement on Boltsmith's tents from 10,000 to 8,000
  • Decreased Metal requirement on Boltsmith's tents from 5,000 to 3,000
  • Decreased Wood requirement on Fire Pot tents from 4,000 to 3,000
  • Decreased Stone requirement on Fire Pot tents from 8,000 to 5,000
  • Increased Siege Challenge cost from 500g 10k Prominence to 1000g 25k Prominence
  • Decreased time to loot destroyed keeps from 1 hour to 30 minutes
  • Increased Guild Defence lost per 20 minutes from 6% to 10%
  • Decreased Guild Defence gained per 20 minutes from 2% to 1%
  • Increased Manganon boulder damage from 50k per boulder to 52k
  • Decreased "Health Lost Per Shot" per Manganon boulder from 1.25% to 1%. (80 shots per Manganon increased to 100 shots)
  • Updated Guild Supply Cap increases per Guild Tier upgrade. You can now reach a maximum of 10,000 Supply at Tier 8.


Art
  • Fixed many environmental issues
  • Fixed door collision at Meduli tower ruins.
  • Fixed an issue where some crafting materials were not displayed correctly on Maul heads.
  • Improved AI navigation in Risar Dungeon.
  • Thickened player physics shapes to remove targeting gaps on big muscular characters like Thursars.


Optimizations
  • Optimized the new server to reduce lag.
  • Rebuilt server handling of mailed items.
  • All character heads, beards, and hairstyles have been re-rigged using a minimal number of skeletal joints. All combinations of body and head meshes have been merged into a single mesh component, which affects humanoids, including players, NPCs, and Risars. This is solely a technical update aimed at improving game performance and should not result in any visual differences.
  • Rebuilt all Landscape proxies to improve performance and lower RAM usage.
  • Optimized LODs on all TC buildings to improve performance and lower RAM usage.


Server
  • We’ve made significant behind-the-scenes enhancements to improve server stability and overall gameplay experience. Helping to reduce lag spikes and improve network response for a smoother and more responsive experience.


Bugs
  • Fixed an issue with the Broker where buying "faulty" items would remove actual items from sales.
  • Fixed Risen Urials and Urials mercy mode being rotated wrong.


World
  • Fixed missing logout volumes in various dungeons.
  • Fixed missing interest list transitional volumes in several dungeons.
  • Fixed an issue where leaves and small branches on the trees in Meduli biome blocked weapon swings.
  • Fixed issue where outside the Celaeno Caves where your mounts would ride slower.
 
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