I just want to say that characters should start with all the archery primaries if they are going to be in the game, this way we can test archery, how its actually going to be in game (with how they are currently, all the primaries is pretty much required)
While I'm at id I'd suggest that the curves of them be lessened, so that skills like aiming technique make less of a difference. This would mean bows need a stam buff though to maek up for it (I'm assuming current bow stam was made with the fact that aiming tech exists in mind, so if it got nerfed they need to be buffed to counter it). Because MO2 will only have 1 character, needing all these min max skills is going to suck. and the archery ones make a really big difference.
While I'm at id I'd suggest that the curves of them be lessened, so that skills like aiming technique make less of a difference. This would mean bows need a stam buff though to maek up for it (I'm assuming current bow stam was made with the fact that aiming tech exists in mind, so if it got nerfed they need to be buffed to counter it). Because MO2 will only have 1 character, needing all these min max skills is going to suck. and the archery ones make a really big difference.