I don't think MO2 is ever going to be a game I will enjoy, due to some of the directions they have taken. However, I have to restate one of my opinions about MO1, a lamentation, and then I will post two last thoughts!
First, the MO1 part. The most sad thing is that MO1 was the kind of game that you had to beg people to even try, even as a f2p. Or you had to keep telling them nah it's ok. It's like THIS IS LAGGY. THIS LOOKS LIKE TRASH. Etc. MO2 did great work, outside of things like longer parry windows and ping normalization, to iron those things out so that players wouldn't be hesitant to play it due to the way it looked / played. IF MO2 played like MO1, more people would play it. I believe that 1000%! It's important to remember that, Henrik. Take it as you will and stop letting Odin Seed dev your game
I have two suggestions, one of which I have stated before, and another which occurred to me. It's not gonna make me wanna play, but it will help the game.
Suggestion 1: Remove Haven. Ha. No, but really. Give up on the idea of making Haven into a facsimile of Fab. INSTEAD, instance Tindrem! This will give people actual content when they f2p. Put some stuff like on the back side of Tin that is only accessible thru Tindrem, like mobs and such. There will not be 'no pvp,' but that is a fundamental problem that you guys have never addressed. Time to do it! The instance would be the gate area. This would allow there to be people who lived in Tin like before, maybe even f2ps, and allow them to contribute to the economy and game world. Also gives you a better chance to watch them opposed to have them doing unsavory things in one of 1000 instances.
Suggestion 2: connect the map. MO2 is FLAT EARTH BABY. There was NO care taken to match up the types of land (basically, there is unknown space between GK and jungle, like a whole land similar to the middle of the map,) and it's the same between Duli and Tox. You can add A LITTLE bit. Use sarducca bridge for now! You can find another way later. GK --> Jungle is the worst, but there should be a way. IF you imagine the MO world as round, it gets more accessible!
Ok that's all, kids, enjoy your boosted stats. Like TastyBison says: "I'm from Austrailia, so let us max melee and magic to make it balanced!"
First, the MO1 part. The most sad thing is that MO1 was the kind of game that you had to beg people to even try, even as a f2p. Or you had to keep telling them nah it's ok. It's like THIS IS LAGGY. THIS LOOKS LIKE TRASH. Etc. MO2 did great work, outside of things like longer parry windows and ping normalization, to iron those things out so that players wouldn't be hesitant to play it due to the way it looked / played. IF MO2 played like MO1, more people would play it. I believe that 1000%! It's important to remember that, Henrik. Take it as you will and stop letting Odin Seed dev your game
I have two suggestions, one of which I have stated before, and another which occurred to me. It's not gonna make me wanna play, but it will help the game.
Suggestion 1: Remove Haven. Ha. No, but really. Give up on the idea of making Haven into a facsimile of Fab. INSTEAD, instance Tindrem! This will give people actual content when they f2p. Put some stuff like on the back side of Tin that is only accessible thru Tindrem, like mobs and such. There will not be 'no pvp,' but that is a fundamental problem that you guys have never addressed. Time to do it! The instance would be the gate area. This would allow there to be people who lived in Tin like before, maybe even f2ps, and allow them to contribute to the economy and game world. Also gives you a better chance to watch them opposed to have them doing unsavory things in one of 1000 instances.
Suggestion 2: connect the map. MO2 is FLAT EARTH BABY. There was NO care taken to match up the types of land (basically, there is unknown space between GK and jungle, like a whole land similar to the middle of the map,) and it's the same between Duli and Tox. You can add A LITTLE bit. Use sarducca bridge for now! You can find another way later. GK --> Jungle is the worst, but there should be a way. IF you imagine the MO world as round, it gets more accessible!
Ok that's all, kids, enjoy your boosted stats. Like TastyBison says: "I'm from Austrailia, so let us max melee and magic to make it balanced!"