Information you would like to have before creating your final character

Priamus

New member
Dec 17, 2020
18
11
3
Sweden
I guess there are more people than me testing out different character builds? The deeper I go the more options and variants I find. I really like the system with one character, the current stats, skills combined with the clade gifts gives it more depths than I first thought. Apart from pvp I’m also focusing to create a viable character for PVE, crafting and trading, then it gets even more complex.

But with some missing pieces of the puzzle it’s hard to make a final character. I know, most pieces will probably be there before the persistent release. But I think there might be a risk some could be missed. I have already experienced re-rolled characters in MO1, and I do not want to do it multiple of times with only one character in MO2. So, I figured it might be a good idea for the devs to get a list from the community of things currently missing, that you need to know before creating your final character.

So information I’m currently missing:

  • The missing clade gifts (perhaps obvious but..)
  • Exact data related to some clade gifts (like exact number of skillponts etc)
  • Estimated strength (+dex?) requirements for different types of bows (high quality)
  • Estimated strength requirements for mounted combat (weapon based)
  • Various requirements for high level mages, ex. int, psy requirement for the different types of magic schools
  • Approx. max weight levels to ride various types of horses and other mounts
  • Veteran system, effect on skills
  • Hints about more tribal differences, (was hinted in a Q/A as possible future implementations to give tribes more depths)
P.S. Thanks a lot whoever created the MortalData page! (y)
 
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