Dear Developers,
I constantly remind you of these important improvements:
I constantly remind you of these important improvements:
- Add an alliance chat, which should be quick to implement.
- Allow individual passwords for access chests or a system of individual permissions.
- Implement a log for access chests showing who added or removed items, along with the date and time.
- Improve the bounty hunter algorithm to avoid selecting AFK players or those inside houses.
- Reduce the number of murder counts needed to turn a player red to 4.
- Remove the standing system as it only causes stress and has no real benefit.
- Enable the reporting of murders to red priests and player priests.
- Place task NPCs throughout the map.
- Fix the interaction issues with access chests.
- Resolve the problem with mobs not disengaging after the weekly server reset.
- Allow guild stones to open house doors for alliance members.
- Improve the item search functionality on the broker.
- Enable the sale of bags with items inside on the broker.
- Add color indicators on item icons for durability: green (100%), yellow (above 50% but below 100%), and red (below 50%).
- Introduce separate horizontal and vertical sensitivity adjustments for drag then click and click then drag in parrying.
- Add a delay between feint and parry when using the same hotkey to prevent excessive stamina use.
- Create a formal house sale contract system to facilitate transactions, with the option to sell houses on the broker.
- Allow character slots to access the bank tab of another character on the same account.
- Introduce a pigeon, similar to the crow, that can be used by characters with 0 murder counts (saints) to detect red characters within a 1000-meter radius. This pigeon should cost 1g each.