why don't we have hidding for rogues like it was in UO? you gotta stand still to be able to hide and attck from nowhere or hide to escape. if player approached to rogue to 1 meter it can be detected so its like counter-hiding ability without implementing skills like hidden detection. just before entering house you have to walk around it to see if someone standing still in stealth. if no one detected you can enter the house. or if rogue hide to escape you can still look for him searching aria so he is not invinsible. what do you think?