The Jungle Camp Reseller Racket – A Triumph of Free Market Enterprise
In the heart of the Jungle, nestled deep within the rainforest, exists a simple NPC librarian. A humble animist vendor, selling esoteric knowledge on taming, animal lores, plant lores, and textiles to anyone willing to make the trek. A fair, straightforward exchange… or so one might think.

But where ordinary players see a merchant of niche wisdom, true entrepreneurs saw an untapped market ripe for control…
The Birth of the JC Reseller Cartel
A brilliant guild (whose identity shall remain anonymous, because the truly innovative need no introduction!) realized that while books may be valuable, controlling access to them is priceless. Thus, a simple but genius economic model was born:
Step 1: Book Acquisition

A runner purchases books from the NPC librarian in JC.

Books are transported to major player cities—Meduli, Fabernum, Vadda, MK—where demand is high.
Step 2: Market Protection

Unauthorized book transport is strictly "discouraged."

Any interloper attempting to buy books and bring them to market is intercepted and executed.

Their stock is "graciously liberated" and resold at a 300% markup by the true proprietors of MO2 Books Inc.

Any player attempting to purchase directly from the NPC? Used for target practice until they learn the rules of the market.
Step 3: Economic Stability Through Violence™

Rather than allowing free-flowing commerce, this carefully managed monopoly ensures predictable book pricing and healthy profits.

Customers, though occasionally disgruntled, quickly learn that
direct access to books is a privilege, not a right.
SV’s Bold Commitment to Hardcore Economics™
Star Vault could have placed neutral faction guards at JC, allowing them to intervene in crimes…
But in their infinite wisdom,
they didn’t!
Instead, they let the
invisible hand of the free market (gripping a very large axe) regulate the economy. A deliberate show of support for the
brave pioneers of the JC reseller economy!
The Alternative? Economic Devastation!
Guards at JC would have provided
safe access to the book vendor, allowing any random,
economically illiterate peasant to
bypass the
entrepreneurial ecosystem so carefully cultivated by the
reseller guilds.

This would have resulted in
free market devastation, unregulated book prices, and chaotic consumer freedom—a
nightmare scenario for any
aspiring young guild dreaming of one day achieving full-spectrum dominance over the dead corpses of, well…
everyone, really.

Chaotic consumer freedom (a nightmare!)

Instead, SV saw the
truth: True commerce flourishes only when competition is kept in check
by armed force.
The Future of Market-Driven Hardcore Immersion™
If SV is willing to protect the JC Reseller business model by resisting the urge to place neutral guards… then surely, they will take the next logical step:
eliminating free resurrection and allowing a true player-driven revival economy to flourish!
Why Stop at Books? Introducing: The Resurrection Cartel
Step 1: Eliminating Free Access to Resurrection

NPC Priests provide unlimited, safe, and free revivals. (
Socialism!)
Independent Spiritists litter the world like an outbreak of economically hazardous measles, recklessly reviving players without price regulation, disrupting the natural balance of a
properly monetized afterlife.
Some players even resurrect others for free, violating the
sacred principles of hardcore PvP-driven capitalism.
Solution: A fully privatized, player-driven resurrection economy.
Phase One: Make NPC Priests killable, and let the invisible hand of the free market take care of the rest—by arming it with various forms of lethal medieval weaponry.
Phase Two: Eliminate all player Spiritists outside of dominant guilds.
Phase Three: All revivals must now go through the
official Resurrection Cartel.
Step 2: The Resurrection Cartel Pricing Structure
Basic Resurrection (Naked & Afraid™) – 50g 
Revived, but with nothing else. Crawl back to town, peasant.
Deluxe Resurrection (Loincloth Edition™) – 100g 
Revived + one random item from your corpse (torch? boots? surprise!).
Premium Resurrection (Reassembly Package™) – 300g 
All gear returned (minus a "handling fee").

Express queue priority for faster service.
VIP Resurrection Subscription (Life as a Service™) – $9.99/month 
Instant, no-hassle revivals.

Miss a payment? Back to Basic Resurrection, peasant.
Contractual Resurrection (Debt Bondage Edition™) – Free, But… 
Future, unspecified "favors" required. Don’t ask. Just say yes.
Because really, why should life be free?
Failure to Subscribe = High Priority Kill List™
"Can I just not subscribe and pay per res?"
Ah, see,
that’s the casual mindset, and it
has no place in Mortal Online 2’s truly immersive, hardcore economic ecosystem.
Players who
refuse to prepay for their resurrections will be:
- Automatically placed on every major guild’s KOS list.
- Permanently barred from Spiritist services until they pay a penalty fee.
- Subject to “Debt Collection PvP”—where Resurrection Cartel members hunt you down and extract payment manually.
"But isn’t this just a glorified protection racket?"
Absolutely not!
It’s a
structured, and immersive player-driven economy where
those who pay are protected, and those who don’t… become content.
It’s
not extortion—it’s just
the invisible hand of the free market, holding a dagger to your throat.
Step 3: The Hardcore Monetization Solution—Real-Life Full Looting™
The Issue: Revived players have nothing. They will lie, cheat, and run to avoid payment.
The Solution:

Allow victorious PvPers access to their victim’s
IRL bank account.

Introducing:
IRL Resurrection Premium (Ultimate Full-Loot Edition™)

Instead of paying gold, players must
link their bank accounts upon death.
Resurrection Payday Loans™

Interest rates start at 45% (
subject to aggressive fluctuation).

Loan collectors are
PvP-enabled and will hunt you across Myrland.

Can’t pay? Become an
Indentured Adventurer™!
Turning Competitors Into Customers
Because every ganked player is an instant customer, how else they gonna ress eh?

Independent Spiritists?
Hunted down.

Players trying to self-resurrect?
Intercepted and "educated."

Players refusing to pay tribute?
Killed on sight. Now they must pay us.
That, gentlemen, is TRUE economic genius!
Final Thoughts: The Ultimate Hardcore Economy

No more safety nets.

No more free lives.

No more mercy.

Every gank fuels the economy.

Every player who dies becomes a paying customer.

Every Spiritist eliminated feeds our monopoly further.
Alternative Gaming Options for the Weak
Railroad Tycoon – Build an empire, minus the ganking.
Stardew Valley – No one monopolizes turnips with blood and steel.
The Sims – Worst enemy? A poorly placed bathroom door.
Animal Crossing – A tanuki regulates the market, not a cartel.
But for those who truly understand hardcore free market economics… Welcome to
Mortal Online 2.
Where capitalism has no brakes, and neither does the guy sprinting at you with a zweihander.
Disclaimer: This is a parody. If you thought, "This sounds like a good idea," seek immediate help.

Side effects of prolonged MO2 exposure may include:

Believing monopolies enforced at swordpoint are "just good business."

Advocating for real-life full-loot mechanics.

Feeling genuine outrage at protected zones, in-game or IRL.

If you experience these symptoms,
log out immediately and touch grass.