Combat Meta Changes Simultaneous Attack and Parry

Teknique

Well-known member
Jun 15, 2020
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There have been a number of suggestions like increasing swing dmg for uncharged attacks, and resetting the weapon quicker "to help aggressive play".

I didn't agree thinking it would make the game A) way too focused on parry fundamentals and nothing else B) way too favorable the lower your ping goes.

If you want to fix defensive meta than you should get rid of simultaneous attack and parry. If there's someway people know how to parry while swinging then good for them but I think it needs to go.

Fast charges are now outside the realm of at least my reaction time and even if you trade the hit its a parry. I'd like aim and positioning to matter again.

What I was afraid of is already the case for me. If you guys enjoy this then please enjoy the game, but for me its a non-starter.


 
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Livingshade

Member
Jul 4, 2020
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it is part of THE GAME mate, if you are so good and fast enough to BLOCK then ATTACK. game is about SKILL not NERF everything so every NOOB becomes so OP
 

Teknique

Well-known member
Jun 15, 2020
1,757
1,358
113
it is part of THE GAME mate, if you are so good and fast enough to BLOCK then ATTACK. game is about SKILL not NERF everything so every NOOB becomes so OP
Its WHILE attack bro, not then. Thats the problem. Its fine you can play EU only if thats what you want. Also its easy af to do in mo2, you just press right click as soon as you release and it blocks after the release of the swing. Its impossible to mistime it unless you're on click then drag which doesn't allow you to do that.
 
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Dracu

Guest
yeah this instant hold to block and hold to charge is a really bad thing since its eliminate the need for timing.
The fun thing this only works with direction and regular mouse block/attack:
when using mouse drag this is not possible, it does not let you pull up the block unless timed properly, like it should be.
this change made combat alot more spammy, i really hope this gets removed/reverted.


it is part of THE GAME mate, if you are so good and fast enough to BLOCK then ATTACK. game is about SKILL not NERF everything so every NOOB becomes so OP
you have no clue about this.... like seriously.... this is not about needed timing its about not requiring timing at all and making it super easy.
Cause thats how it is you can hold block or attack while swinging and it will jump into block or attack.
I fight with mouse drag block and it puts me at a disadvantage since i have to time it and cant instantly put it back up while swinging.
 
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