Bandaging others

Jackdstripper

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Jan 8, 2021
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Why? So you can be a healer without taking any of the spells primaries?
So every melee can constantly turn around and bandage everyone around them? This would be a huge buff to melee charcters, that frankly dont need anymore buffs. It would also render mages useless in groups as melee could just heal each other constantly.

This game already has a ridiculous amount of self healing with bandages, potions, food, abilities. There is no need for more ways to get healed, especially as a melee character.
 
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ronuk

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Aug 5, 2024
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I never mentioned the specifics of how it would work or the logic behind it. My point was simply to address why it doesn’t already exist. I wasn’t talking about self-healing at all. It could be as simple as allowing one bandage to be used on another player, perhaps with a cooldown of one minute—that’s all.
 
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Jackdstripper

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Jan 8, 2021
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I never mentioned the specifics of how it would work or the logic behind it. My point was simply to address why it doesn’t already exist.
and i have simply elaborated on a few reasons as to why its not in game. Thats all.

If its outside of combat then its simply not needed. If its during combat it can radically change how people fight.
 

Serverus

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May 28, 2020
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Moh’ki
and i have simply elaborated on a few reasons as to why its not in game. Thats all.

If its outside of combat then its simply not needed. If its during combat it can radically change how people fight.
The issue I have with your criticism of this idea is that fighters want to stay in the fight. If healers go down easily being able to bandage each other means more action and longer sustains in fights. I don't see how this is a bad idea. This is actually a great idea that should be considered. There is already a cooldown on bandaging and this gives magic healers a higher upside. But it would be nice to go into a fight with fighters and be able to sustain longer in both PvP and PVE.