Are purify pots op ? Concentration should also affect the cast time of the Spells. A pure fighter should cast Purify much slower.

Anabolic Man

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Sep 7, 2020
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Every Footfighter can cleanse 3+ times and the Ogmir have so many healing abilities. How should the OP Claids be countered. Even if you have to put your weapon away the Ogmir is hard to hit with his towershield and the squishy classed got nerfed a lot with the new potion drinking mechanic.

I hope they cost at least a lot of money and take away 10 Units of thirst or so ! So you have to decide if you rather use a Heal, purify or a resist Potion.
 
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Anabolic Man

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Sep 7, 2020
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I find it a little OP that you can purify as a footie so easy.
Concentration should also affect the cast time of the Spells.
A pure foot fighter should cast Purify much slower.
 

Emdash

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Sep 22, 2021
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I find it a little OP that you can purify as a footie so easy.

maybe to do with moving casting, they need to mess w/ casting while shuffling and adjust concentration to that, so that as a full spec or a high spec mage, you are taking a risk to shuffle cast opposed to being more like "I can take x amount of hits, get this spell off, then move back and heal myself,"

Could always make it so you can't purify yourself oooh, or is that too stronk for MO.
 

Jackdstripper

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Jan 8, 2021
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With elementalism being so insanely easy ( aoe spam) and many spells able to hit multiple targets they had to give footies something to help survive. Otherwise its a corrupt + aoe spam and good bye footies.

Armour doesn't help, shield doesn't help, blocking doesnt help, los doesn't help, running in your house doesnt help, healing only delays the inevitable if you cant remove damage over time effects. Footies cant be expected to have a pocket mage to purify every time.

Sure, in a 1vs 1 purify pots seem op, but in group fights with multiple elementalists its kind of required just to try and stay alive.

By the way, i foresee a big ele nerf coming. The shit is too easy and too strong. Goes through houses walls and everything. Ive seen 4 elementalists nuke a house with a bunch of people inside and kill everyone with just mindless spams. Its just carpet bombing. Its the perfect greefing tool. A lot of people will be crying for nerfs.
 
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Emdash

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Sep 22, 2021
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With elementalism being so insanely easy ( aoe spam) and many spells able to hit multiple targets they had to give footies something to help survive. Otherwise its a corrupt + aoe spam and good bye footies.

Armour doesn't help, shield doesn't help, los doesn't help, running in your house doesnt help, healing only delays the inevitable if you cant remove damage over time effects. Footies cant be expected to have a pocket mage to purify every time.

Sure, in a 1vs 1 purify pots seem op, but in group fights with multiple elementalists its kind of required just to try and stay alive.

By the way, i foresee a big ele nerf coming. The shit is too easy and too strong. Goes through houses walls and everything. Ive seen 4 elementalists nuke a house with a bunch of people inside and kill everyone with just mindless spams. Its just carpet bombing. Its the perfect greefing tool. A lot of people will be crying for nerfs.

unexpected! lol. I mean when Henrik slapped that zombie with a ball of lightning I was like ehh... seems like elementalism, if it stays strong, should be limited to ONE ELEMENTAL adjustment at once. And perhaps there should be more counter spells, more about two eles or eles and support eles fighting for AoE control of the battlefield... that seems better? Since it's gated tho, I don't understand. I understand it's easier to add a magic school and FX than it is to fix core problems, but ble..

They should made elementalism about environment, Necromancy about long term battles (exploiting corpses,) instead they are all just diff ways to nuke people out, more or less, even if you are just grabbing death hand.

Magi say dmg dmg dmg and nobody wants to even play their trash melee combat. Now that I am finally just like 'well whatever' with melee and gonna just do it and fight it out like 'the game intends.' Without balanced melee, magic is fucked. If all they can do is make magic OP then that's sad.