Search results

  1. boogis

    Idea for the thievery system: hidden thief armor through a special embedded component

    u may say thet crafter exposé identity by crafting but we need disguise kit for dark deed anyways
  2. boogis

    Idea for the thievery system: hidden thief armor through a special embedded component

    maybe make thief armorer. so armorer thief have to comit theft to charge some vessel like spiritism and ivest this energy to thief armore crafting. u can sell those vessels like spiritist do. maybe thief has to do pilfering with mobs bandits or other humanoids (not only pvp) to charge those...
  3. boogis

    MORE tasks

    but also u have to make several quest target locations so if i have to kill bears dont show only one location of them, show all bear locations in the aria 2 or 3 or 4 cos u have to kill 4 bears but there only 3 of them so i have to wait for next respawn or use blody mo2 map which is inconvinient
  4. boogis

    The Secret HUGE Advantage of Alvarins (My Gift to Iloros)

    but i bet u r this cheater and trying to tell everyone about that im pissed about of criticism its a way to hide u r that cheater its so obviouse
  5. boogis

    The Secret HUGE Advantage of Alvarins (My Gift to Iloros)

    i dont care about my ideas either for this game i dont own it its not my game so even if its shut down i wont cry
  6. boogis

    Mark/recall magic idea

    you can make 120 sec timing for recall magic or teleport gate like in logging off that would solve problems. also you can make blessed recall book with limited 10 runes so that teleportation locations will be limited so its fast travel but nether everywhere nor everytime but limited chosen...
  7. boogis

    The Secret HUGE Advantage of Alvarins (My Gift to Iloros)

    i think u r the cheater u talking about
  8. boogis

    Idea for the thievery system: hidden thief armor through a special embedded component

    I would like to suggest a mechanic for thieves that I think would fit Mortal Online 2 very well while also avoiding the problem of making thieves visually obvious. The core idea is that learning a thievery skill alone should not be enough. In order to actually perform pickpocketing, stealth...
  9. boogis

    Mark/recall magic idea

    considering mark/recall magic you can add on also some desent cool down so that i can at least fast travel one way and go back on my feet all the way back. it wont kill the world its actually will make world more alive. but actually why am i trying to convince you to make your own game better...
  10. boogis

    Mark/recall magic idea

    seriuosly guys. do u wanna extract pleasure out of players or you wanna extract pain like some kind of energy vampires? we r not gonna pay for pain. (except perverts) so add on some kinda location mark where are u on a map. ive spent like 2 hours looking for friking spider cave and not succeeded...
  11. boogis

    The Black Ledger

    Shadow currency The underworld should have its own currency, such as: Shadow Marks or Black Tokens This currency is useless with normal NPCs, but valuable within the underworld. It can be used for: laundering goods hiring intermediaries forging documents buying fake keys purchasing poisons...
  12. boogis

    The Black Ledger

    An underground network for fencing, laundering, and contract crime Core vision The Black Ledger is not meant to be a simple “black market vendor.” It is a full criminal infrastructure woven into the world itself. It connects thievery, lockpicking, contraband, contract killing, laundering stolen...
  13. boogis

    MORE tasks

    make multuple tasks at the time plz
  14. boogis

    “Target Lock” System for Mages in Mortal Online 2

    You can make it a skill like accuracy and can include all range charachters
  15. boogis

    “Target Lock” System for Mages in Mortal Online 2

    One of the biggest problems with magic in Mortal Online 2 is how heavily it depends on pure manual aiming in a non-target combat system. On paper, that may sound like skill-based gameplay. In practice, for mages, it often turns into something that is not challenging in a fun way, but simply...
  16. boogis

    The End of All Hope for Thievery (In My Opinion)

    I was a thief in ultima. Its most hateful profession and most scary for others. But in reality pk take all of your stuff while we (thieves) only take one item and run away. Its not that profatable profession but its a spirit, its romantic, gentlemens of fortune. I only paying sub if thievey is back
  17. boogis

    Thiefs weapon

    As a thief in ultima i always role played thief without weapon. irl thiefs not allowed to use weapons, only thievery skills so i role played it. But how can i leave haven if i dont hold weapon and dont kill zombies? You should allow thiefs leave haven free of charge, means without killing...
  18. boogis

    Mark/recall magic idea

    I think Henrik should relax more about fast travel. Wat s not bend break. If he keep pushing non fast travel idea he never get new players. He need to make mark/recall magic like in ultima online where u can trevel/open teleports littrly everywhere except dungions. Warriors can use recall...
  19. boogis

    Guild Currency System in Mortal Online 2

    Guild Currency System in Mortal Online 2 Introduction In real-world economics, money is debt. In the past, paper currency was backed by gold, and even earlier, gold itself was money. In Mortal Online 2, gold coins are merely pieces of gold, a universal currency with no intrinsic backing from an...