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  1. S

    Rep still doesn't go far enough.

    I would love an actual PvP sandbox. A game that has more to do than grind to PvP. Where PvP has context and is not simply lawless banditry. The primary problem with DF/MO1/MO2 (or I assume will be) is that PvPers from different factions are not fighting each other. That is a game design problem...
  2. S

    Rep still doesn't go far enough.

    Now you are comparing themeparks to what MO is supposed to be, a sandbox. A sandbox should not need DLC because the base systems are emergent. But no one has yet managed to do that because they do not design an end state for non-PvP play, only PvP play. So for all attempted sandboxes PvP has...
  3. S

    Rep still doesn't go far enough.

    Oh boy, it is amazing how the exact same pattern of discussion is being repeated here from Darkfall / MO1. Shame really, the game looks really good wrt graphics, armour / clothing design, lore, the whole clade thing etc. Some of the above posts get it. The PvP focused players get to play their...