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  1. P

    Resource Distribution

    SV made massive mistakes in MO1, but oddly enough I see resource distribution as one of the things they got right. Uneven distribution forces travel, it creates conflict over resources and generates some odd alliances and deals. Spreading resources more evenly will just lead to a fortress...
  2. P

    Please dont ruin the logout system

    If you'd seen the constant logoff traps and logoff exploits in MO1 you'd love this idea. It's simple. Log out at an inn. Log out at a campsite or campfire where other players have a visible warning that you might jump out and say "boo". Or just hide in a place where you'll be safe for 1/2 an...