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  1. Tashka

    Stream summary feedback

    Footies will get rekt by mounted mages and tribrids in the open. I think mounted mages needed some buffs in how they perform in dungeons, not this. It should be 100%. Why do we need the RNG at all? Which means you'll have to sacrifice like 1.5 kg of armor to wear shittiest shields. It's a...
  2. Tashka

    Make your own parry sound a bit different

    The situation: both you and your opponent have swings charged. You decide to pull it off, hit and immediately parry. So you release your swing. What the game shows you: the enemy plays "got hit" animation and sound, a fraction of a second later you hear parry sound. What you think has happened...
  3. Tashka

    Area denial spells should be targeted on ground

    Necromancy gave us two tactical area denial spells: miasma and cloud of ashes. They are quite good, but their tactical possibilities are limited since you need to still cast them on a player. No player in a place you want to cast that cloud, no cloud. Now AoE spells like auw surge are ok, if you...
  4. Tashka

    Make tactician toggleable

    Let us drag it to action bar to toggle it on/off, we don't want it on during group training within a guild, thank you.
  5. Tashka

    Some feedback regarding necro

    - Why does it take more than 5 seconds to spawn a walker? A fight can sometimes end in 5 seconds. Walkers drain so much mana that it's not really feasible to just be running around with them spawned in advance. I don't have walker knowledge yet, but even one or two walker can completely nullify...
  6. Tashka

    Parry immediately after taking out a weapon

    Currently there's a 1-2 seconds delay before you can do anything with your weapon after you've taken it out. It's terrible especially for mages. If you're jumped without your weapon out, a melee can cut your hp in half before you can parry, even if you react immediately. Remove the delay, hell...
  7. Tashka

    Some balance suggestions from taming

    I'm only trying taming now but already see major flaws in it. Apart from house pathing and pets unable to swim of course. 1. Split taming into basic version and an advanced version. Both secondary. Basic goes under domestication and 100 basic taming is an equivalent of 50 taming now. This way...
  8. Tashka

    Release precast spell on LMB

    I think it's obvious. If you don't have weapon drawn, LMB should be releasing pre-cast spells.
  9. Tashka

    A complilation of long-standing bugs and things that don't make any sense

    Some critical bugs in this game aren't being fixed for months. It's like SV doesn't know they exist, so let's remind them. Feel free to post additions. Melee Invisible weapons Missing animation frames Magic Every spell have approx. 0.5 seconds added to their charge time because the...
  10. Tashka

    House chests

    OK this is gonna be some rant. Thing is, the last update managed to make house chests WORSE and MORE BUGGED than they were before. Now if you have 7000 of an item in your inventory and 7000 in house chest and you click right button on that stack in the chest, you have 3000 moved to your...
  11. Tashka

    Increase item limit in strongholds/keeps

    Seriously, a medium house can hold 800 items and a T3 stronghold 1200? It's less than two small houses! Just two people can fill up the available space easily. With such limitation, a stronghold is basically an expensive house for one person with added benefit of having a priest there. And...
  12. Tashka

    Red brokers

    So as we all wait for a patch that should add buy orders, i think it's a good time for a suggestion like this one. Add red brokers outside of towns that are tied to that town's broker. They would serve 3 purposes: - They would bring reds into local economies. More buyers and sellers is always...
  13. Tashka

    Some skills don't allow organic progression

    I mean these specific skills: ecumenical/spiritism, armor training/heavy armor training. They basically force you to grind them in town until maxed. You can't just say "ok i can cast lighting now, think i'll just go and explore the world and cast that until i can cast something better". Your ecu...
  14. Tashka

    On the matter of strength.

    Strength affects many things, from your stamina pool to your armor weight, but there's one thing i personally find the most annoying. Having low strength, you are punished in three different way which complement each other: you can't use heavier weapons, which are usually just better and almost...
  15. Tashka

    Stronghold bug in detail

    What happens is: sometimes a character, usually the owner of a stronghold, will have a stronghold bugged after they die and respawn or log out and log in again near the stronghold. The stronghold will appear higher above ground for the bugged character. Now when the said character tries to enter...
  16. Tashka

    Buff alchemy herbs spawn

    Making a potion worth using is harder now than a full steel armour set. People gather sea dew or salvia and just vendor them for "starter gold". Alchemy is in even tougher place now than it was in beta when selling potions was almost a charity move. Buff spawns, nerf vendor sell prices, or make...
  17. Tashka

    Housing chests are incredibly bugged

    I know it should be a bug report ingame and i already made a few but this thing is so hillarious it deserves it's own thread. - You can't drag items to another cell in your "main" (the one that comes with the house) chest - When you place 5g chests, items stored in the "main" chest get...
  18. Tashka

    Prevent people from opening their house doors during PvP

    Simple, just add a small cooldown on opening a house door after being hit. I think i don't have to explain why it's needed. No more easy uncontested farm spots, no more chicken tactics.
  19. Tashka

    How about trying to give people on underpopulated nodes a priority in Q first?

    Because from what FarmerJoe said, the reason for server capping is overcrowded nodes that affect the whole of mainland. Give people on underpopulated nodes a priority. Will help more people to get in while motivating players currently staying in Meduli/fab/tind to spread out more to get that...
  20. Tashka

    Please let us build on the temporary myrland

    It's not that huge grind to build a small house, just let those who want to do it knowing it will be gone at some point do it. Maybe allow two houses - one per continent. It will make that new instance a bit more popular which will help in beating the queue boss. The closer it is to the mainland...