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  1. H

    Material Rebalance

    I agree completely. There are like 6 materials that people use and are all fairly easy to obtain. Would really like to see more materials be used and think a rebalancing would be great for the health of the game.
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    Increased regional value

    I think one aspect of the game that has really started to fall behind is the value of maintaining control of certain areas of the map. Currently there are few materials that are only available in one area that are actually worth something. One area that could be really improved is by splitting...
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    Mage Leveling on launch

    Yeah but that's my point. That's awful gameplay. I think as a community we can come up with better ideas to make mages be viable for new players to start with. We all know people are going to come play this game with the intention of only playing as a mage and limited use of melee. This...
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    Mage Leveling on launch

    Right now mages are perfectly fine as a build based around group play but there is imo one big issue with mages as currently designed imo and that is mages appear right now to scale very poorly at low levels and mid levels. For one the damage dealt without mental offense and the mana cost...
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    just tried to leave Haven

    I might not understand your question but if it's just logging you out then it's working correctly and you just log back in and you'll go to the city you chose.
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    Render time for names and guild tag

    Currently the render time for names and guild tag is pretty rough. If both players are on horseback you pass each other before you can even get a tag on the person. Even just having the guild tag render in with Humanoid would be nice. Haven't seen anything about this being addressed but I...
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    Murder Counts

    Didn't necessarily think about the war part of it, but at the same time I do think that guilds should be able to police murders amongst their guild through their own policy. Guilds should be protecting their members not through murder counts but through working through solutions with other...
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    Murder Counts

    A lot of community issues right now are concerning the reputation system. One of the things that I think would make sense to change would be to make it to where the murder count system is only available to players who are not in a guild. Isn't the point of the reputation system to prevent...
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    Can we get 1x skill gain testing before release

    I think the game really needs to test a few of the aspects with 1x skill gain before the game releases. A few problems that could be seen that aren't shown with Max level characters are thing like: Does AI hit too hard for new skill groups to out heal, damage etc. Are there any skill groups...
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    Post-1k player feedback, Please increase spawn rates for everything.

    I agree completely with increasing spawn rates. I was at a desert horse spawn for about 15 minutes yesterday and not a single one spawned. Went to a couple other spawns and same thing no horses. I think the big thing here also is that desert horses are significantly better than all the others...
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    Early views from a new player

    So I spent a few more hours playing and got into some fights where I struggled pretty good as expected. One of the things I think is important to understand about this game both from a new and veteran perspective is that all games have to have a relatively steady stream of new players being...
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    Early views from a new player

    Haven't noticed any comments on here from the respective of a new player to not just Mortal Online 2 but the hardcore MMO game itself so I figured I would share my early thoughts here from about 10 hours played mostly in Haven before jumping outside of Haven for an hourish last night. Hoping to...