Search results

  1. S

    Removal of subscription [POLL]

    Here's what I think SV should do (suggestion): Right now, remind players you are still working. Get a new Krampus event going. Krampus in every town. Early next year, drop Sarducca along with a Wipe so new players feel like they have a chance of really being the best again. Because all...
  2. S

    Removal of subscription [POLL]

    SV should let people who want to throw money at the game pay for lowering the sub fee. Appearance items is the best way. But, for MO2 that needs to look and work differently than other games. There's people with cash to burn so let them burn it and give them their lols. If you really think...
  3. S

    The best suggestions can't happen without a W I P E

    Yep. And I don't mean any disrespect since MO2 is a great game. I'm saying shake it up. Get the excitement of exploring the map fresh going again.
  4. S

    The best suggestions can't happen without a W I P E

    Since it seems impossible to change how something works when people spent 1000s of hours on it. But if it was level playing field of everything wiping, now you can have the changes people want on things like Trinkets How certain spells affect melee pvp (Fireball) Masteries Veteran rewards...
  5. S

    Re-imagining Trinkets AGAIN:

    You could have just typed that headline then banged on the keyboard, because YES but no because it would take a wipe for that to happen
  6. S

    Removal of subscription [POLL]

    If you can afford the computer required to play without crippling lag you can afford the sub. 🤡
  7. S

    Lower graphics settings for older pcs

    To be honest, I don't see myself as any different than those people you describe, lowering graphics to just get playable FPS, cause if you aren't going to win until its like that then there should be a setting for it. Then people who can afford a nice looking game cause they have a 5,000$...
  8. S

    Lower graphics settings for older pcs

    Having a hard time getting more than 30-40 FPS even on low video settings. Can we have something to get me back in the 50-60 range like it was in UE4? Turn off all the extra lighting and UE5 stuff, lower textures or something? Might be that fewer people are playing than could be because it's...
  9. S

    Make Tindrem Awesome to hang out in. Switch up your thinking. Keep those blues, roleplayers, lore dreamers.

    Yea, like getting more fast fun pvp within arms reach of city banks where players regear. --- It would be really cool if they just ported MO1 undead into MO2, so they looked the same, just in UE5. Get the crypts and get some short cycle pvp areas going. This competes better with games like...
  10. S

    Make Tindrem Awesome to hang out in. Switch up your thinking. Keep those blues, roleplayers, lore dreamers.

    I'll pick on these vids. (Edit: if Tindrem was poppin just like this, I'd patch and play instantly) Oh yes... but I had no problem with reds sneaking into the graveyeard. "GREYS IN GY!" How the heck did they get in? The aquaduct? Or maybe a secret tunnel from below? (not really but...
  11. S

    Make Tindrem Awesome to hang out in. Switch up your thinking. Keep those blues, roleplayers, lore dreamers.

    It really seems like Henrick's ideal end game is everyone is in a guild and gears up for a TC or Castle Defense style siege event. It's really easy to see this in the Reckoning patch. And do any of these abilities, Adrenaline, or Masteries make it easier to defend yourself against superior...
  12. S

    Make Tindrem Awesome to hang out in. Switch up your thinking. Keep those blues, roleplayers, lore dreamers.

    Yes, MO1 Sophistication was my thinking, I suppose. Wondering about that from my MO1 days, perhaps. (Is it capable of adding end game content also? )
  13. S

    Make Tindrem Awesome to hang out in. Switch up your thinking. Keep those blues, roleplayers, lore dreamers.

    Ah yes, but SV has tried everything else to get the population up. Or almost everything? Adding a dragon won't do it. RECOKONING is just more of the same Chickaboom, so a SMALL interest spike from veterans but that's it. Adding Sarducca will give an interest spike but we look back to MO1 and...
  14. S

    Make Tindrem Awesome to hang out in. Switch up your thinking. Keep those blues, roleplayers, lore dreamers.

    Instead of Tindrem being known as a boring place to leave from to find the "real game", why couldn't Tindrem be built up as a special place of it's own? It's one of the first places players will see. They will wonder as to the Tindrem backdrop with it's intricacy scaling the mountain... and...
  15. S

    remove TRINKETS, add in Siege/Donk/Molva/Lyk:

    Just to add to this: If SV made trinkets DROP and have a Durability, it would significantly change how it works, but in exchange they could not require identification or charging. You can just put the trinket on when you find it. Same with Orbs, but I havent played recently to know, but they...
  16. S

    remove TRINKETS, add in Siege/Donk/Molva/Lyk:

    The part about the trinkets being a number adjustment. That's it, that's the problem. VERTICAL POWER EXPANSION instead of HORIZONTAL CONTENT EXPANSION This solves it. Because it's not really about if they fixed this clade, or spell, or build they game would be good. The game gets...
  17. S

    Ideas that could significantly impact the average players experience

    I think they should add more grey and blue NPC towns in general. The map is kind of odd having so few NPC towns to begin with. With more grey towns, wouldn't need to let reds in blue towns for them to have a place to go. But all that would assume SV realizes how much better and more fun...
  18. S

    .

  19. S

    remove TRINKETS, add in Siege/Donk/Molva/Lyk:

    I asked a friend if he wanted to play and he said, Nah it's been out too long. So there you go SV, what's been out too long?