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    Pure Mage VS Pure Footie

    Why PURE mage SHOULD parry? In your vision avg mage having 10 str parrying without blocking, taking around 10 ->50 DMG(sword -> maul) when he succesfull parrying to restore 5 mana per hit and still unable doing ANYTHING except parrying under pressure. General problem now is where no abilities...
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    Petition to rollback spiritism nerf

    I still don't understand the problem with this spell. If you don't want to be scouted by a spiritist, put your spiritist at the entrance to the dungeon to banish those who want to scout. if your spiritist is weak, be prepared to fight with the guild members of a stronger spiritist
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    Ideas to reduce travel time, without destoying core mechanics of the game. (very important feedback to make the game enjoyable for players with a job)

    I like long trips, solo or group trips, the feeling of slight danger when transporting cargo or the excitement of catching cargo carriers, raiding the steppe in search of the same raiders or farming, ambushes in the bushes along the road to the jungle and much more. Any kind of fast travel kills...
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    Books too easy to obtain

    apparently you never came to the spot of necromancers and did not collect these fucking bones that you are talking such nonsense. People who have a real life in addition to mortal collected 50 bones for several weeks, fighting off other players who came to this spot every 5 minutes, turning...
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    Murderers Should Get Permadeath

    the idea of punishment for killing blues is not bad, but permadeath, seriously? It seems to me much more interesting to take away the ability to resurrect on any priests, including red ones, so that the only way for such players to resurrect was with the help of a spiritist.