Search results

  1. Agog Vilechopper

    Movement speed and casting spell

    Hey everyone, One suggest here -> For me its seem really weird to not be able to walk or move when i cast a spell. For now, magic work like this : 1-select your spell 2-cast the spell without moving 3-your spell is ready to use 4-you launch your spell My suggestion : -You can walk/run when...
  2. Agog Vilechopper

    Magic Animation

    Hello everyone, I m a bit astonish to not see any animation when a spell is flying to the target. is it just the first stage of magic implementation ? So will get some animation in the future ? The biggest problem if we dont have animation its we cant know in which direction the spell came...
  3. Agog Vilechopper

    Fast parry

    Hello folks, At the moment in the combat mecanic there are a trick, just after you hit the ground or someone we may instantly parry. Its seem more a "bug" than a real mecanic implemented for the figth system. This trick will be corrected in the next patch ? In MO1 there was the same kind of...
  4. Agog Vilechopper

    View bug !

    Hey folks, Some of us get an annoying bug, we cant move our view vertically.... Do we must wait for the next patch to resolve this or there are solution for this issue ? Edit : I have a corsair scimitar with icue software Bye