Search results

  1. Tasu

    Do this before Sarducca Release PLEASE

    - Remove heat system or atleast make it so you dont take damage with high heat Heat system in mo1 near destroyed any PVP in any armor. If you add a NA continent, with all these NA players hyped up for competitive melee cause of lower ping, you need to do something with the heat system to...
  2. Tasu

    How to fix alliances in one clean sweep

    Basic remake - Alliance is now a guild for guilds. With a name that appears under the guild tag. Player has option to disable alliance tags on player names or keep them to acronyms - Alliance Leaders are designated by the creator guild and are specific guilds leaders. You choose the guild not...
  3. Tasu

    Remove Bandit, Outlaw, and Risar heads and turn them into raw currency.

    People would farm bandit camps more or go out to POI's if it was just raw silver and gold. Im not gonna carry a scoundrel or bandit head, but I will carry 40 silver. Also who buys scoundrel heads? Or risar ears?
  4. Tasu

    Make meteors drop every 1-2 hours and have 7-10 drop at a time

    The way it is right now is shit. These should run way more and faster than now due to how it's designed. Not every meteor drop is worth having specific schedules for it. - Solos and small groups can't participate as it is right now, because if there isnt more than 4 meteors going down at once...
  5. Tasu

    TC and Event ideas for more player content and interaction

    Also naming your keeps/cities and showing them on the map would be cool so players can stop by. As well as guards droping more loot for incentive to raid them.
  6. Tasu

    TC and Event ideas for more player content and interaction

    • Territory should be based on towers and keeps. Towers are small outposts that house guards and workers. To capture a tower, a guild must raid the outpost and prevent people from rescuing the outpost over a time period. Players can rob to weaken the outpost and obtain glory and gold, or...
  7. Tasu

    Suggestions for PVP and TC from a Vet of Mortal 1 and Mortal 2 Combat Alpha

    I hope a dev reads this or henrik and sees to these suggestions. A lot of these suggestions I think would be good additions, and would add more fun to pvp and gameplay aspects. - Supply towers are like gang territories, it taxes territories inside of it's square on the map, it shows which guild...
  8. Tasu

    Remove blue priest from dungeons

    Remove blue priests from red towns too, makes 0 sense,
  9. Tasu

    Remove the guards from outside towns or nerf them

    Why the fuck is a guard every 5 feet from each other outside of Meduli? This game not only is based on PVP, but also towns are made to show where protection is, they show that there are guards there. If I run up after ganking someone outside town, and there is a small guard that i can barely see...