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  1. B

    JC/CC Priest Camping

    It could be a red priest and I'm sure you'd still complain about it
  2. B

    JC/CC Priest Camping

    It takes two to priest camp. Remember that. How braindead can you be to keep trying the same priest numerous times within minutes, first off. There are counters to a priest camp. If you put in EFFORT, you will be successful in an area. The three keys to being successful in an area are priest...
  3. B

    No to Mapmarker, GPS, or Exact Coordinates shown on map.

    I'm missing something. Does the new Haven show your location? AFAIK henrik said we aren't going to see our location in the real map.
  4. B

    A PVP arena mode in Haven might do wonders

    I love the group fights in Mortal. Really a beautiful blend of magic and melee combat. The melee combat takes practice to be good at despite being the simple 4 direction system it is. The spell casting, schools, and overall combat mechanics of a mage are well done. I feel like a real magician...
  5. B

    The alavarins being able to run and heal so easily needs to be balanced better

    It doesn't have to be the actual percentage difference. 30 percent is steep. A baseline swing speed can be established and tweaked from their for varying strengths. You also can't take away the blocking with the back turned due to general network latency. On my screen I could be blocking you...
  6. B

    The alavarins being able to run and heal so easily needs to be balanced better

    You don't think a stronger character should be able to charge a swing faster than a weaker character? To reiterate, I'm not even including the swing itself, I'm just talking about the charge. But really it would make sense that they can swing it marginally faster anyways if they're going to wind...
  7. B

    The alavarins being able to run and heal so easily needs to be balanced better

    I don't believe in just nerfing the alvarins specifically. I don't wanna take away what they do right now. I just want a nudge to help combat them. They're so many dex builds in MO2. I'd really like to see the strength stat get a tiny buff with something that makes sense. A stronger character...
  8. B

    The alavarins being able to run and heal so easily needs to be balanced better

    Alvarins are busted as hell. There's too many of them and for good reason. Why stay and fight when you can run away? That's all you alvarins do. Run. Run, little boy, run! I want a buff to the higher strength characters where they can charge a weapon faster, even if it's small. A character with...