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  1. Rorry

    General Guidance for SV and the Balance Team

    MO2 should be a smoother playing MO1. All of the changes you suggest would make it like games that already exist. All the stun/stagger/bleed shit, and special swings/attacks/combos that some games have are replacements for skill based play and MO should avoid them. MO1 shouldn't have had them...
  2. Rorry

    Suggestion - Tweak to the current ping based swing delay system

    What are you considering the average ping? If it is a target number that you have calculated for, I mean. Being from NA, the system we have now will most likely keep me from wanting to PVP at all.
  3. Rorry

    Make night brighter

    People already log off for the nights.
  4. Rorry

    Alpha Patch Notes 0.0.0.9 Discussion

    It seriously takes waaaay too long to charge a swing.
  5. Rorry

    Alpha Patch Notes 0.0.0.9 Discussion

    I already couldn't log in before this patch was implemented, just so you know.
  6. Rorry

    Is the server down? My game keeps failing to log in.

    Is the server down? My game keeps failing to log in.
  7. Rorry

    Combat Bug Examples

    Add to these problems the fact that a Euro can parry every single hit (much more so than MO1) and it isn't fun to play from NA.
  8. Rorry

    Can we please just have the combat system from MO1, updated and running smoothly on this new engine?

    You can turn your back to someone and hit them with the overhead swing, like chivalry. Swings are slooowww like chivalry, a person with good ping can parry even while they have a swing charged and it takes so long to charge a swing that that person has lots of time to parry. The swing of a two...
  9. Rorry

    Can we please just have the combat system from MO1, updated and running smoothly on this new engine?

    Why do we need to switch to chivalry combat? I didn't enjoy it in chivalry enough to play it there.
  10. Rorry

    Trash Bin in every town

    Exactly. You can fight against a bigger group in MO, for one reason, because it takes time for players to regear and get back into the fight. In smaller fights it has an effect as well, though, or when roaming by yourself, if you are fighting several people you can only pick up a limited amount...
  11. Rorry

    Trash Bin in every town

    The issue is that players often WANT to delete someone's gear or resources, it is part of what makes a hardcore gaming experience, and not having that will make the game less appealing to a significant percentage of the player base.
  12. Rorry

    A Little Snippet from Henrik

    I foresee a rather big problem with having only 1 char per account, not sure if it has been brought up elsewhere, I.E. lack of population. In MO1 I can sub 1 account that has 4 chars that I can have scattered all around the world for different purposes, then multiply that over several accounts...
  13. Rorry

    Trash Bin in every town

    If a person isn't able to delete loot out in the wild the character of the game will be so changed that it won't seem like the hard core mmo that we are wanting to play. Having to wait a couple of minutes in MO1 was already too much of a change in "softening" the game. Having a trash and a...
  14. Rorry

    Trash Bin in every town

    Maybe give an option to drop or delete. Definitely sometimes want to delete things.
  15. Rorry

    Suggestion - make it less rewarding to spin around in MO2

    They should make swings take less time to charge, that would help. It will be nice when they fix the sound so you can hear whether the person parried you or not, as well.
  16. Rorry

    Dueling with no armour, Mortal Online 2 Alpha

    Parries super stronk. Good fights.
  17. Rorry

    It would be nice..

    If I charge a swing the other person has much too much time to parry, if this is what he is referencing, I agree with him. The swings are very slow as well. I like MO1 combat system much better so far, I was hoping that MO2's would be much the same only smoother with the new engine and technology.