Search results

  1. ThaBadMan

    Poleaxe swing arcs and animations

    They do feel wonky, but I havent gotten used to them yet. Atm and until I have more experience with them I both like and dislike the wide arcs for differing reasons.
  2. ThaBadMan

    Post Patch Duels

    Such changes will always feel clunky at first. Gonna take some getting used to after beiing allowed to spam block with no downside well except stam use.
  3. ThaBadMan

    Patch Notes 0.0.0.60 Discussion

    I can but im a filthy EU.
  4. ThaBadMan

    Patch Notes 0.0.0.60 Discussion

    Interesting.
  5. ThaBadMan

    Poll - Parry Speed After Swing

    Animation should play is imo the best one that also looks the best for the game.
  6. ThaBadMan

    Skill VS Zerg

    You forget I actually fought the entire server every single day on our daily Myrland roams. We fought everything we came across, from RPers to other PvP guilds, empire guilds, zerg guilds. 80% of our fights was severly outnumbered, you dont hear talks of losing a 20v5 fight because its insanely...
  7. ThaBadMan

    Bandages - Community Discussion

    In a game about skill, yes. But thats not the intent here. The intent is to show how much worse it is to kill 5 targets with mass healing opposed to low amount of healing. The last example being 5k HP vs 25k HP on the differing sides, and still you have imbeciles in here thinking more healing...
  8. ThaBadMan

    Skill VS Zerg

    Because a 3 guy difference is low. 1v10, 5v25 and the like is never seen in MO. Except 1 vet in good gear vs total noobs in vendor gear. Back before gear and numbers took over skill we in the top PvP guilds would have such fights with no losses several times a day every day. Little by little...
  9. ThaBadMan

    Skill VS Zerg

    For all Jon Snows out there. A zerg is a group who use their numbers to fight for them. A zerg group is a group of lesser skilled(poorly trained)soldiers. In Mortal Online and Mortal Online 2 so far numbers/equipment has more say than training or skilled individuals. After 2-3 weeks tops of...
  10. ThaBadMan

    Group Fight Info -

    Agreed. Thats what I so many years ago hoped MO1 tabards would look like.
  11. ThaBadMan

    Bandages - Community Discussion

    Lets go. Its you(Tek the Warrior) against 5 enemy warriors. You are slightly more skilled and would beat each easily in 1v1s, all in same equips. Each of you have 50HP. or Each of you have 50HP pluss potions worth 500hp. or Each of you have 50HP pluss potions worth 5000hp. Which of the 3...
  12. ThaBadMan

    Bandages - Community Discussion

    Agreed, only cut all healing from MO1 in half for MO2. There, now we ready!
  13. ThaBadMan

    Bandages - Community Discussion

    Well what do you think ? Would it be easier to kill 5 targets with 50, 500 or 5000 HP ? I would say the group of 5 with 50 HP each is the easiest by far no matter how you look at it. But I know some of you dont think logical so its up to you what you take from that. Again who are you arguing...
  14. ThaBadMan

    Group Fight Info -

    Or have flags return :ROFLMAO:
  15. ThaBadMan

    Bandages - Community Discussion

    Spots are hit. You do know that if you get more in combat healing so does every single zergling in a blob. Give a man 100 tries and he will suceed numerous times, give him ten he might get a couple but give him 1 try and most people wont suceed. The less combat healing that is present the...
  16. ThaBadMan

    Suggestion - Change swing release slow down to be less restrictive

    I think he simply is trying shit to again gain the spin mastery, the penalty for turning is what creates even worse spinning than actual spinning. Just because the devs say NO to spins, dont mean spinners will listen. They will abuse and break the system in order to spin. Mark my words, this...
  17. ThaBadMan

    Feedback- How to check Ping with ease! -Poll update-

    Damn misclicked, landed on 56 ping. CHEATS!!!!! Im in Norway and closer to the server, something smells fishy here!
  18. ThaBadMan

    To developers

    Been waiting on a living breathing AI world in my MMORPG since the 90s. Would be sweet to finally see it realized. But I smell its too soon for a MMO at this point.
  19. ThaBadMan

    Group Fight Info -

    Really good. although I would say Risar on non plate team would be confusing.
  20. ThaBadMan

    Bandages - Community Discussion

    I know this will have great opposition but here goes. In MO1 there was simply a ridiculous amount of in combat healing, making players able to lose a fight 20 times in order to get lucky and win the last 21st fight in one duel or fight scenario. I propose a risk vs reward bandage. Works like...