Hey,
I created a small guide how to produce steel in MO2. Might not be that intersting for MO1 Vets, but I think it will be helpfull for new players & persistent release.
The video has jumpmakers to the different steps in it's description.
I think the current system (that it fully respawns after some hour) does make sense with SV's plans.
They plan resources that despawn (like trees that you can cut down). And after some time those trees respawn with full live. So basically if you see a tree, you can cut it. Without that feature...
I put everything below "unique ability" that is not a simple skill/stat increase.
But I think that it will be a passive buff that reduces the Str requirement of bows.
Actually all clade gifts are passive.
Did some forced team fights at Bakti.
Since then I'm frequently getting killed at the priest or while crafting by one dude.
Never killed anyone crafting or respawning myself.
But lesson learned. Honor does not pay of. I need to start griefing that dude.
I can see fine in nights. And I didn't "tune" the gamma settings.
I think it's dependent on how good your monitor is. Some seem to have issues displaying different shades of gray/black.
Do you see any difference between DLSS on and DLSS off? Because for me it looks that way when I turn of DLSS. With DLSS it's much better. Probably you card does not support it?
Actually a system where you can capture NPC villages would be also interesting. So that there is something to fight over without immediate material loss. Like e.g. you can control the troll cave from MO1, and they will provide you a priest, some NPC's and maybe a white rabbit foot once in a...