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  1. H

    All this game is, is a duel system

    You fail to understand where that quote is from. And that is why it is perfect for your post. Doesnt matter if it is subjectively objective, it is still after all your opinion. The only thing you stated that is a fact is magic is hit scan. Everything else is opinion. You said...
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    Flagging system changes, just my 2 cents again.

    I am not sure if you're trying to be "edgy" but it is difficult to read your posts sometimes. The issue there was with the perma red system of MO1 was the stat loss. It was a bit crazy to force stat loss for wars when people would just drop tags and continue being a pain in the ass of those...
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    Flagging system changes, just my 2 cents again.

    Outside of the obvious being able to see your enemies easier. I would also say it marks their structures as hostile, or perhaps give the ability to siege assets.
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    Patch Notes 1.0.2.7 Discussion

    Again.. I have seen some great foot fights out in the middle of nowhere. I guess if you dont leave the graveyard you wont see those things.
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    Patch Notes 1.0.2.7 Discussion

    You do realize I PVP, but I dont say things like "if they quit because they lose their stuff they dont belong here anyway." That is some toxic shit right there. The difference between a toxic player and a non-toxic player is in that previous statement. A toxic player is going to say such...
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    Patch Notes 1.0.2.7 Discussion

    And this is the attitude that kills games and gives pvpers a bad name. Your toxic attitude towards noobs in the GY and killing low skill or noobs farming is just sad. You want pvp get out of the towns, go out into the wild, learn to hunt people away from towns. You maybe surprised what...
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    Mechanic Explanation of new Features

    I gave up on building a nation myself a long long time ago. I dont have the time or the energy for that, this is why I havent bothered with a guild leadership position or even running a guild this time. But the game does need more gameplay for individuals, but ultimately this is what I feel...
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    Mechanic Explanation of new Features

    They are still in towns, you can now buy them and place them in keeps.
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    Mechanic Explanation of new Features

    The bounty hunting system isnt even in game yet. For all you know it maybe like the SWG bounty hunting system where a bot tells you the rough direction of the target till you get close. Then when you get within visual range you get a marker.
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    Flagging system changes, just my 2 cents again.

    So everyone can pretty much agree the current flagging system sucks. No one likes it. The suggestion I had months if not over a year ago is simple. If you are outside of guarded towns range, the guard aggro range. You go grey, everyone is grey in the wild, thus no murder counts outside...
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    Mechanic Explanation of new Features

    This is why I suggested WAY back when the game was still in Alpha that the flagging system should have been everyone grey out side of town zones, and murder counts can only be counted if in sight of the guarded towns. Because who is to say you were killed by a player or a animal? Hell you...
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    Mechanic Explanation of new Features

    Having been through this very discussion in the past, and no it wont. If anything it will put some of the smaller guilds in their place, the strong ones will survive and grow, the weak ones will die, but they would have died anyway it was just a matter of time. This is not the game for 4 or 5...
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    Mechanic Explanation of new Features

    If you dont like it Albanjo then why are you here? You were banned from the Discord for being overly toxic. You have been booted from more guilds than I have fingers and toes for the same reason and yet you like a cockroach keep coming back to be a general toxic pain in the rear. So why not...
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    Mechanic Explanation of new Features

    There is PVP in fights with other groups. Then there is ganking noobs in the GY. The legit fights that happen out there in the wild are not as common as you all seem to make it out to be. I can ride around no where near a damned town for hours and rarely see anyone, let alone anyone from a...
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    Mechanic Explanation of new Features

    Not blaming them. That is their play style... But when you play stupid games and win stupid prizes dont cry about the murder counts. Pretty simple.
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    Mechanic Explanation of new Features

    Really? When it seems like most of the people who are complaining about having several hundred murder counts are the same ones who hang out in or near GYs and merc noobs. Not exactly high caliber players.
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    Mechanic Explanation of new Features

    The pop is going to decline either way. I know that sounds horrible but having bounty hunting or MC resets isnt going to keep them. It is the lack of sieging mechanics that is draining the population. Without sieges and TC there is no real meaning to PVP and all of the farming in the world...
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    Mechanic Explanation of new Features

    This goes to show you cant make everyone happy. So many crying children, blah blah (insert alliance here) is only going to get stronger! There needs to be a murder count reset because I didnt think things fully through while I was griefing noobs in the graveyard for lols because my epene is...
  19. H

    Rep system sucks

    Yeah this is in Star Citizen.. and it is horrible. It is easily the quickest way to kill PVP.
  20. H

    If Spinning Is Replaced, What Should Replace It?

    Learning how to morph your attacks and feint. Just maybe.