Search results

  1. J

    Cant give murder counts.

    Not sure if my character is bugged but the last 2 time i got killed i haven't been able to give murder counts. This particular character i was on has no murder counts, has high rep, i was blue when attacked and i didn't hit them once. First time i home priested, second time i walked myself to...
  2. J

    House placement to bug spawns

    The question here is…..what isn't being exploited in this game?
  3. J

    Remove guards outside towns

    While i hate that “greefing outside of towns” play-style i do agree with you. As per usual they over did it. Personally i would have simply removed animal spawns just outside of town, and greatly reduced the value of farming the graveyards. Then people are forced to venture out to farm...
  4. J

    It's Been Fun But This Game Will Die Soon

    SV stock lost value all the way through MO1. I believe it went as low as single digit pennies at one point. At least thats what i remember reading in some threads in the old forums. The game development never changed and SV or Henrik didn’t seem to care one bit. It will be the same again...
  5. J

    35 devs from Sweden released a great open world PvP game.

    If you like top down just go play Albion. Its free, its massive its thriving, its….meh, top down. Took one look at this V game and said nope, hard pass.
  6. J

    Are non-toxic open world PvP games possible?

    Toxic as in Dossing the server for months in order to prevent people sieging your keep? Yea, thats toxic. And yes it did happen in MO1, and im very sure those same people are now playing MO2. Free for all, full loot pvp game attracts some of the most toxic players in existence because they are...
  7. J

    Realistic vs Skillbased:

    How can we even begin to talk about skill based when we cant even get ping sorted out, or node lines, or random lag spikes. Cant even get people to load right when riding on horses. I would settle for “accurate, responsive and dependable” gaming experience. Skill based is a pipe dream.
  8. J

    Destroy items right b4 u get pkd'

    In MO1 eventually they put a 2min timer after you got hit by a player before you could delete anything in your inventory. You could still preemptively delete stuff if you saw them coming, but once you got hit, you basically had to get out of combat and wait before deleting stuff. A good...
  9. J

    Does armor training only progress when your armour is heavier than your armour allowance?

    Just find a spot where there is a small step, and your char stutters in place when in autorun. Leave him there stuttering for a few hours and its all levelled up.
  10. J

    Who actually thought this would be different.

    I thought the graphics would be better, maybe make nodelines better and figure out something for the ping. Also i hoped all the duped stuff would be reset. Didnt think much else would change balance wise. Graphics are definitely better. Nodelines and ping are slightly better (for some). Duping...
  11. J

    Does armor training only progress when your armour is heavier than your armour allowance?

    The book only gets you to 70, after that you have to run around in armor heavier than your max allowed. You have to have the encumbered debuf. Once you reach 100 armor training, you can start reading heavy armor training.
  12. J

    Mage for duo/solo content,

    Its very hard to have magic, and taming and daggers. Usually you have to pick two of those. Otherwise you have to gimp yourself in other ways like not have sprinting or something. Having a high level pet takes a lot of points.
  13. J

    Mage for duo/solo content,

    Im not sure why you’d pick defensive stance over blocking. Def stance is only a passive 5% damage reduction. When you use blocking you reduce 95% of the damage. If you dont take blocking you’ll stam out pretty fast when doing lots of blocking. Of the 2, blocking seems way more important than def...
  14. J

    Mage for duo/solo content,

    Yea dagger mage is a must for solo pve. Being able to block and finish things off with a melee weapon is crucial. You dont even need aggressive or defensive stance for pve, cause most mobs are dumb af. Just learn to parry. Mounted magery is also super useful in pve to soften up the target (and...
  15. J

    Low pop and frustration.

    SV continues to make drastic changes that nobody asked for, instead of doing the changes that everyone wants, like sieging. Continuously punishing pvpers is also completely moronic for a game that sells itself as being a pvp game. MO2 is quickly following into MO1 footsteps and that is...
  16. J

    How bad are the penalties for armour that is more heavy than your max amour allowance

    Its always a struggle fitting in all the primaries you want in this game. You always have to make compromises and give up on something. The game forces you to specialize.
  17. J

    How bad are the penalties for armour that is more heavy than your max amour allowance

    You need the skill heavy armor training to go above 20kg. You have to buy it, you cant learn it by action. And regular armor training has to be at 100 before you can start reading heavy armor training. Nothing to do with strength or clades. And yes, the over incumbered debuff you get when...
  18. J

    Destroyable Buildings

    Maybe it was bugged before. All buildings take damage from hammers and the likes, but its usually only a few points of damage. That makes taking down any building incredibly tedious and unfeasible without sieging equipment.
  19. J

    Most common strength parameter

    If you are selling bows you should just look at your local auction house and see what they are selling. Youll notice that the majority of bows fall into the same strength categories ( 82, 116 or 123). Those are people use the most. Then its a matter of seeing which ones sell the most in your...