Recent content by Teknique

  1. Teknique

    Why Democratic Design is Killing MO2

    He actually looks legit to me. AIM looked like natural adjustments at multiple instances. But you never really know intermittent bots and what not
  2. Teknique

    Thursars are pretty shit again and Humans as usual are, especially larger ones a balance buff I suggested in 2023 could come in clutch. Buff height

    Yeah, I think we can certainly agree that the balancing can not only be better but much much better. General feel is abilities were just air dropped into the game. I would say the clades need to be balanced for footfighting primarily and then secondarily they should take a traditional class...
  3. Teknique

    Thursars are pretty shit again and Humans as usual are, especially larger ones a balance buff I suggested in 2023 could come in clutch. Buff height

    How are you actually supposed to balance such heavy racials. Every race has 20 different skills. If it were just races and the game was footfighter online I guess it would be doable, and the game practically is that already. But these are just racials after all. They then have to interact with...
  4. Teknique

    Henrik still hates his own game.

    I avoided posting on this thread because I’m tired of saying the same things but No sv did not just repeat the mistakes of mo1. They made a whole new bunch of mistakes in the form of listening to the footfighter only crowd. This is why there is no variety and nothing is farmable without...
  5. Teknique

    Now that MO2 is Officially a 200 Pop Game

    You do not have the upper hand. Death is not a matter of if but when even if the game were good. The month after month of 15% drops was surprising even for me. This probably represents some overdue normalization.
  6. Teknique

    Starvault Do NOT Understand Guild PVP

    Now you’re using that noggin of yours sally cakes
  7. Teknique

    Now that MO2 is Officially a 200 Pop Game

    Honest answer. In its current configuration it is worthy of death so yes. Also it’s highly comical. Given there is no feasible path to redemption at this point, yeah it may as well die. You can ask some of the old heads. I was a star vault fan boy, but this only applies if the game is good...
  8. Teknique

    Now that MO2 is Officially a 200 Pop Game

    Dead cat bounce
  9. Teknique

    The End of All Hope for Thievery (In My Opinion)

    I thought that was pretty much a settled science on release with hive mind bandits.
  10. Teknique

    About the map indicator

    Quality of life and modernization have been one of the few things that I think have been an improvement. Still things like footspeed levelling instantly or armor training leveling quickly do take away that feeling of leveling your character. Maybe the map marker would be one of those things...
  11. Teknique

    The End of All Hope for Thievery (In My Opinion)

    Define underselling. I don’t think it’s harsh at all. It’s not about keeping pvpers happy. It’s about the game being coherent and logical. X guild claims territory, y guild can contest. X player builds house, y player destroys, or breaches. X guild makes bold claims y guild declares. What you...
  12. Teknique

    The End of All Hope for Thievery (In My Opinion)

    Thanks for confirming it’s at least still on the table. Fgc however I wouldn’t expect it for years which is almost the same thing as not happening.
  13. Teknique

    Feedback: The "Foot vs. Mounted" gap is a Retention Killer

    High burst healing like 110 pots are pretty lame. If they removed all hybridization and healing like you asked the game would still be dog ass. I’d have that so low on the prio list and wouldn’t be necessary at all really if they didn’t change every single rule of the game.
  14. Teknique

    The End of All Hope for Thievery (In My Opinion)

    A very reasonable conclusion. All mo1 players that were worth their salt were duty bound to boycott this game years ago. As soon as the design philosophy on TC/Wardecs/housing was made apparent, that was sufficient for any VALID mo1 player to know what was occurring.
  15. Teknique

    Feedback: The "Foot vs. Mounted" gap is a Retention Killer

    Did the abilities change this a lot, because it wasn't that bad before?