Recent content by Kinto

  1. K

    Butcher Table - Skinning?

    I don't think this is true. I've farmed stacks of Horned Scale on my human by simply field butchering.
  2. K

    Skimming book

    I was under the assumption that it's not implemented yet, though I could be wrong.
  3. K

    Change age after start?

    For the most part, it's set in stone besides some very rare alchemical potions. It's possible that there's a food recipe that may do it too, but I doubt many people know about it if it exists. There has been talk from the devs about eventually having a system that allows to you further edit...
  4. K

    I still want a parry fix!!

    So if I'm understanding this topic correctly, it seems that the general subject is that the parry mechanic is too strong? If so, I disagree. By successfully reading an opponent and putting in a specific input to match the opponents attack, the player is rewarded with the chance to counter...
  5. K

    I still want a parry fix!!

    I'm a bit confused because I was under the impression that feinting already existed as an action in the current game with CTRL as the default key. Are we suggesting something different or a reworked feint mechanic?
  6. K

    Housing Materials Needed?

    Alright, so I just ended up buying a Medium House - Tier 1 for 300g. Here are the total materials needed: Wood: 600 kg Stone: 825 kg Metal: 75 kg Each upgrade costs 300g as well for the Tier 2 and Tier 3 upgrades. I can assume it will be the same materials for each section. I'll update this...
  7. K

    Housing Materials Needed?

    Anyone have any info on the materials required for a T2 or T3 house?
  8. K

    A Profound Experience

    Well said! Especially this part I have quoted. You have literally taken everything I was feeling about this game and put it into words for me. I have already described to friends that this game gives me those same feelings from back in the day where I felt like I was experiencing a D&D...
  9. K

    one character per account .....

    Thank you for answering my questions. You make fair and valid points. I do have a few more questions though. You stated that the time investment on launch to delevel a skill and level a new one is an issue. If this is the argument for having multiple characters to decrease the time investment...
  10. K

    Add forced player looting

    I very much agree. This is one of those systems where I would love to have it available and not need it, then need it and not have it. In regards to the mechanics behind thievery, I think every action should have a reaction; A cause and effect so to speak. So if you were to take loot from a...
  11. K

    one character per account .....

    I see. I was under the impression that it would be common practice to essentially "respec" by setting your skills or stats to devel so that you could level others. In your example, I'd delevel armor and weapon crafting to level bowyery. Was I misunderstanding this system? Is this something no...
  12. K

    one character per account .....

    As one of the newer players here, can you go into detail on what I'm missing out on? I've spent over 300 hours in the past 3 weeks on this game and to read that I've only experienced 10% of what it has to offer is pretty crazy to see.
  13. K

    Incantational Magic

    With the addition of voice chat in this game, I was wondering how most would find the idea of incantational magic added at some point in the future once the currently planned schools are done. In other words, this can be magic that is used by using the in-game voice chat combined and integrated...
  14. K

    one character per account .....

    Personally, I'm in favor of the one character per account idea. To me at least, the pros listed in OP's post hold far more weight than the cons. I appreciate that this is one of the few MMOs that are doing this.