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Dargelar's latest activity
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Dargelar
replied to the thread
Bridge to Sarducca.
.
The imbalance of some builds is due to the lack of gameplay mechanics within the frameworks within which they are played. Mounted...
Aug 11, 2026
Dargelar
replied to the thread
Fixed In 5 Steps Or Less: Reputation & Murder
.
"B – There's a serious risk of abuse depending on how it's done; I've no doubt the girl with red hair would almost certainly always be...
Aug 10, 2026
Dargelar
replied to the thread
Fixed In 5 Steps Or Less: Crafting
.
I understand, but I have to work from the simple to the complex. I wanted to flesh out a small, compact test with a clear idea. But you...
Aug 9, 2026
Dargelar
replied to the thread
Fixed In 5 Steps Or Less: Crafting
.
Weapon-based example Basic stats: Balance, durability, striking potential Primary stats: Damage rating Secondary stats: Weight, Strength...
Aug 9, 2026
Dargelar
replied to the thread
Fixed In 5 Steps Or Less: Crafting
.
(This post has been translated by a translator, so there may be errors in words or details) A system that looked promising during beta...
Aug 9, 2026
Dargelar
replied to the thread
Pop Dropping
.
I returned to the game with the launch of Sarduka, and here's what I want to say about the topic and reasons for the decline in online...
Aug 7, 2026
Dargelar
replied to the thread
Fixed In 5 Steps Or Less: Clade & Mastery
.
"What I suggested is something very simple for masteries" - It only seems that way at first glance; in reality, different stats are...
Aug 4, 2026
Dargelar
replied to the thread
Fixed In 5 Steps Or Less: Clade & Mastery
.
No, I don't use chat gpt to compose messages; long messages are a professional deformation after compiling millions of reports and...
Aug 4, 2026
Dargelar
reacted to
Locke's post
in the thread
I keep going out of town and just getting no diffed by 5+ man zergs as my gameplay loop.
with
Haha
.
"Balance is not the priority" The Mastermind himself in his last stream. Melee has been turned into a playstyle "just for show". It's...
Aug 3, 2026
Dargelar
replied to the thread
Alvarin nerf suggestion list - in case you didn't nerf them for the patch day and everyone spams you
.
Could you show the entire phrase? I didn't find the "ig" combination in my post. Regarding Thursar, only Styganthrope constantly...
Aug 3, 2026
Dargelar
replied to the thread
Fixed In 5 Steps Or Less: Clade & Mastery
.
I agree, Mastery skills are difficult to call balanced across the different branches. The point values are completely different, and...
Aug 3, 2026
Dargelar
replied to the thread
Alvarin nerf suggestion list - in case you didn't nerf them for the patch day and everyone spams you
.
@Iloros Literally dude Thursar clade gifts be like 20 hp per second -20% healing The Tursar's Treasure doesn't provide 20 HP/second, 1...
Aug 3, 2026
Dargelar
replied to the thread
Alvarin nerf suggestion list - in case you didn't nerf them for the patch day and everyone spams you
.
I'm certainly extremely negative about the Alvarin, but your edits have touched even me. The main problems are the virtual absence of...
Jul 31, 2026
Dargelar
replied to the thread
Fixed In 5 Steps Or Less: Clade & Mastery
.
"Set Clade level to 20 upon completing the Haven tutorial or upon leaving Haven, and recursively to 20 for all existing characters on...
Jul 31, 2026
Dargelar
replied to the thread
Henchman/leadership skill
.
Because AI character and pet models lack density and can overlap, developing pets is pointless. First, let's make sure pets fight by the...
Jul 31, 2026
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