Changes
- Increased the fall damage when you get launched by Manganon. It is proportional to the launch speed.
- Changed engine garbage collection settings in an attempt to reduce game stuttering.
- You no longer need the map item in the inventory to see the Myrland map when you press M.
- All prominence added to a guild from members is now x10. Messages clients receive will still show the old number.
- The master builder now sells Supply Tower deeds.
- Adjusted the placement rules for all TC structures. They should all be easier to place now.
- Adjusted the placement rules for player owned houses. Houses should now be a bit easier to place.
Fixes
- Production & Supply goods can now be placed in bags/pet bags.
- TC buildings belonging to a guild that was removed will no longer be able to pay upkeep.
- Fixed bad collision in Strongholds blocking players from walking up the stairs.
- Potential fix for guild guards having weird rotations in TC structures.
- Fixed issue with members guild prominence and treasury stats not updating correctly if they hadn’t done anything the last day.
- TC buildings and houses that get destroyed now get their logs in the territory UI removed.
- Fixed issue with keeps not generating territory if they were placed when the game was patched.
- The button to “Remove Claiming Stone” now says “Destroy Claiming Stone”.
- Possible fix for a rare node crash.
- Setting buildings to “alliance” no longer removes access for the owning guild.
- Upgrading houses should now correctly increase the size of the territory.
- Optimized map to make it less heavy for the client to update territory.
- Fixed an issue on the map that made the area belonging to allied guilds the same color as areas belonging to enemy guilds.