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Mortal Online 2

Sprint 4 PTR Opening Today! – Read the Patch Notes Here

June 26, 2024

Greetings Mortals,

The Sprint 4 PTR will be going live shortly today, and will be up for a few days.

How to access the PTR

  • Open your Steam client and right click Mortal Online 2 in your games library.
  • Click ‘Properties’
  • Click ‘Betas’ on the left
  • Using the ‘Beta Participation’ dropdown menu, click on the ‘Mortal Online Public Test Realm’.
  • Your Steam client will then patch your game over to the test branch, and if the servers are up already you will be free to log in as normal.

What's New?

Our latest update is going live shortly on the PTR server for early testing!

This patch introduces the Mastery System, which allows for more detailed customization and progression of your character via earning levels and spending points in a new tree. This new system is rather large and complex, and is where we would appreciate the most feedback and attention during this PTR.

The patch also includes a newly rideable creature, the Wisent, along with craftable Wisent bags.

We also have a brand new dungeon to explore in this patch, however as always it is not present in this PTR.

Lastly, there is a new medium armor set in this patch called “Kallardian Banded”. We are still fine tuning the stats at the moment so it will not be craftable on the PTR.

Mastery System

After reaching clade level 20, any Glory that your character earns will contribute to your Mastery Experience. You can open the Mastery System by pressing “Y” or using the micro tab at the bottom of your screen once you have reached level 20.

You can unlock 1000 levels of Mastery and spend 110 Mastery Points on 440+ different mastery Gifts. Levels beyond 110 currently unlock titles.

To unlock a Mastery Gift simply hold down the left mouse while hovering it in the tree. Some Mastery Gifts require an item to unlock and you can only unlock a gift if you have unlocked its parent gift first.

You can at any point refund a Mastery Gift and get your Mastery Point back by holding the left mouse button on an unlocked gift with no unlocked children. This requires you to have one Shard Of Oblivion that will be spent when you refund the gift.

Each clade has a slightly different Mastery Tree but most of the gifts are shared between all clades.

When testing, know that many of the Mastery Gift values may change between now and when the patch goes live.

The amount of clade experience gained when earning Glory has been heavily increased on the PTR to reduce the time it takes to get to level 20, along with the amount of Mastery experience gained to allow for easier testing. 

Certain aspects of the Mastery system require items, which can be obtained on the PTR via the Material Supplier NPC who will be spawned in each town. To use them, first purchase “Money Milk” from the Material Supplier and sell it back to the NPC for gold which you can use to purchase the Mastery items “Shard of Oblivion” and “Elixir of Aptitude”.

Mounts and Pets

  • Wisents are now rideable and have craftable bags.
  • Reduced the pet point cost of Wisents to be closer to horses.
  • Reduced the Taming skill required to tame a Wisent to be closer to horses.
  • Fixed an issue where cougars Precise Bite animation did not play.
  • Increased carcass needed to create a Risen Wisent.
  • Fixed a couple of Lykiator Beastmaster attacks that couldn’t be used when mounted.

Balance Changes

  • Poleaxes are now 15% faster to swing
  • Increased pet damage penalty while not having Beast Mastery from 25% to 50% at 0 Beast Mastery. Pets will now deal half damage if you do not have the Beast Mastery skill.

Tasks

  • Fixed Drakon task not giving progress when picking from a spawn near Meduli.

Skills & Clade Gifts

  • Inhale: Increased Health Reserve drained per tick from 150 to 175
  • Inhale: Reduced Health Gained per tick from 12 to 8
  • Inhale: Increased cooldown from 40s to 50s
  • Removed the psyche cost of performing rituals.
  • Removed Taste Identification skill.
  • Fixed issue where bandages were giving 9 Anatomy xp instead of 90.

AI, Creatures and NPCs

  • Increased life time before AI loot despawns from 300 to 480 seconds.

UI and Interactions

  • Lowered the required rank to promote/demote in guilds from 9 to 7.
  • Fixed an issue with the map where large territories would cause an offset
  • Fixed issue in the haven city select UI, where you get a prompt for deleting an item when dragging it to the slot.

Art

  • Potion color when drinking is now dynamically changed based on the color value of the potion item itself.

Engine

  • Updated NVIDIA DLSS plugin to version 3.7.2. nvngx_dlss.dll version 3.7.10.0

Bugs

  • You can no longer damage houses with melee if criminal actions are disabled.
  • Removed Epic’s engine plugin Animation Budget Allocator because it caused engine instability and crashes in other systems like Niagara.
  • Fixed an issue with ranged combat not giving correct damage if the damage was very high.

Known Issues

  • Certain elements of the Mastery UI contain typos or aspects that will change.

Reporting Bugs on the PTR

If you find a bug while playing on the PTR server, please use the in-game bug reporting tool to report it.

Reports made on the PTR are separated from the live server for us, and it’s the best way to ensure a reported bug correctly goes into our internal tracker.

Feedback Survey

As always, we will be hosting a feedback survey soon where you can let us know about your experiences on the PTR.

We greatly appreciate everyone who takes the time to fill these out, and it always helps us with finding anything that might need to be looked at.

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