To explore the world in this game is one of the most toxic things I have ever experienced. It's so bad. It could be good, but as is it's just complete aids tbh.
The problem really boils down to a few things.
1) The way mobs leash. It's so aids. Way too long do these mobs leash. I will dismount fight something, and then 4 other mobs come out of nowhere and grief you. Like where did they even come from? It's so toxic. Then lets say your running around and you got a bunch of razorbacks on you. It gets ridiculous. You look behind you there is like 9 mobs following you for 2 minutes straight. It's so stupid. It also prevents you from fighting the mobs you want to fight. De-aggroing all the shit that is following you to then try to isolate and fight the mobs you want is so unnecessarily tedious. It's not fun at all. Just aids.
2) There is nothing in the POI's worth looting. You have all these neat little spots to explore but none seem to have anything of value. Why even have them in the game then? I don't get it. Huge missed opportunity.
3) You die and for some reason this game doesn't even have the decency to show you where a priest is or where your body is. I am used to this to some extent now but I'm sure this is still farming many /uninstalls from random newbies to this game. Not to mention with all the locked priests ghosting around can get pretty frustrating really quick. Your running around hoping for a priest that may or may not exist. Almost a step backward from not having any player priests when you think about it. Would a red beam in the sky be so hard to do to show which player placed priests you can use?
4) Why the fuck do mobs just grief your mounts for no reason? Like wtf. These clown NPC's just go right for your horse for some reason. Like seriously. So fucking toxic.
5) Outlaws popping out of the ground with other outlaws by the original spawn is aids. I died twice today running past outlaws a bit to dismount and fight them to only dismount into another pack of outlaws and get greifed. You don't even have time to react. Just dismount and insta die. Like just space them out a little more. Let people fight 3-4 at a time not 6-8. It's just frustrating for no reason.
6) A lot of these mobs are placed to close together. Groups go to dungeons, Solos/duos explore the world. Nobody is going around with groups to do bandit camps so don't you think maybe you could make the pulls more reasonable. Pulling 4+ mobs at a time kinda aids for someone trying to explore and learn the game.
Last two point potentially arguable. Maybe people are exploring as a group and I just don't see it for some reason. But first 4 points are no brainers. Like come on. Give me a break @ Star Vault.
The problem really boils down to a few things.
1) The way mobs leash. It's so aids. Way too long do these mobs leash. I will dismount fight something, and then 4 other mobs come out of nowhere and grief you. Like where did they even come from? It's so toxic. Then lets say your running around and you got a bunch of razorbacks on you. It gets ridiculous. You look behind you there is like 9 mobs following you for 2 minutes straight. It's so stupid. It also prevents you from fighting the mobs you want to fight. De-aggroing all the shit that is following you to then try to isolate and fight the mobs you want is so unnecessarily tedious. It's not fun at all. Just aids.
2) There is nothing in the POI's worth looting. You have all these neat little spots to explore but none seem to have anything of value. Why even have them in the game then? I don't get it. Huge missed opportunity.
3) You die and for some reason this game doesn't even have the decency to show you where a priest is or where your body is. I am used to this to some extent now but I'm sure this is still farming many /uninstalls from random newbies to this game. Not to mention with all the locked priests ghosting around can get pretty frustrating really quick. Your running around hoping for a priest that may or may not exist. Almost a step backward from not having any player priests when you think about it. Would a red beam in the sky be so hard to do to show which player placed priests you can use?
4) Why the fuck do mobs just grief your mounts for no reason? Like wtf. These clown NPC's just go right for your horse for some reason. Like seriously. So fucking toxic.
5) Outlaws popping out of the ground with other outlaws by the original spawn is aids. I died twice today running past outlaws a bit to dismount and fight them to only dismount into another pack of outlaws and get greifed. You don't even have time to react. Just dismount and insta die. Like just space them out a little more. Let people fight 3-4 at a time not 6-8. It's just frustrating for no reason.
6) A lot of these mobs are placed to close together. Groups go to dungeons, Solos/duos explore the world. Nobody is going around with groups to do bandit camps so don't you think maybe you could make the pulls more reasonable. Pulling 4+ mobs at a time kinda aids for someone trying to explore and learn the game.
Last two point potentially arguable. Maybe people are exploring as a group and I just don't see it for some reason. But first 4 points are no brainers. Like come on. Give me a break @ Star Vault.
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