The system does not feel very good.
When you want to heal you kinda want to consume as much units as possible to heal full HP
When you want to drink a purify Potion you want to drink as much Units to cure the poison and not a single PU more.
I personally don´t like the 1 PU per click mechanic.
It would be cool if the game should calculate how much Units you need to heal you to max HP and how many PU you need to cure a Poison and you should drink it with 1 click ! At least as an alternative Option.
If SV do not want us to be able to drink Pots in Combatmode the char should automaticly leave Combatmode, if you click the Hotkey you assigned to drink the Potion.
Then i noticed a bug. Sprinting in Combatmode sometimes allow you to drink the Potion and sometimes it does not work.
The only way to be sure to consume a Potion is to ho out of combatmode, drink the pot and go in Combatmode again and that dies not feel good but clunky, if it not happen automaticly.
When you want to heal you kinda want to consume as much units as possible to heal full HP
When you want to drink a purify Potion you want to drink as much Units to cure the poison and not a single PU more.
I personally don´t like the 1 PU per click mechanic.
It would be cool if the game should calculate how much Units you need to heal you to max HP and how many PU you need to cure a Poison and you should drink it with 1 click ! At least as an alternative Option.
If SV do not want us to be able to drink Pots in Combatmode the char should automaticly leave Combatmode, if you click the Hotkey you assigned to drink the Potion.
Then i noticed a bug. Sprinting in Combatmode sometimes allow you to drink the Potion and sometimes it does not work.
The only way to be sure to consume a Potion is to ho out of combatmode, drink the pot and go in Combatmode again and that dies not feel good but clunky, if it not happen automaticly.
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