Would you rather we broke the door, or broke the house?So KotO can zerg the doors? No thanks
haha my friend was riding to meet me, and I was watching stream on disco, and some guy attacked him and he fought him, kept fighting him (dude kept running to heal and coming back), and eventually dude ended up in his house. Was funny. Talkin thru doors... "you won, just go away! This is a new char!!" "You attacked me! I'm gonna break your house! - hits it with wep - " ... few min later "Knock, knock."Would you rather we broke the door, or broke the house?
or yknow LOCKPICK the door openIs this a viable option until siege is in?
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Yes i bet all the zergs are mouth watering with the idea of breaking in someone's house just to Flex some numbers. After all those type of guilds can only do that, you find them separated from the zerglings and they can't manage to discern their ass from their elbow.No to hp on doors. Would just be another mechanic suited towards zerglings. A lot of MO2 is already zerg friendly, from PvP mechanics to PvE(Boss farming).
Using houses to hide is the equivalent to zerg guilds/alliances running back to town into the GZ to hide. Only difference is the zerg has more than one exit/entry and can muster up more numbers within town, while the little small trolly boi groups don't have those luxuries. The PvP right now is boring, there's not much to do, so majority of people sit in town afk or roleplaying all day. Only way to get PvP is have the off chance you run into someone into a dungeon, or you poke a town and use hit and run tactics, to avoid the zerg build up.
SV shouldn't of added housing or keeps on release, without sieging. Then we wouldn't of had the issue of uncontested keep building, using cheesy unintended methods to get keeps up early and house hoppers wouldn't be a big issue either.
Wurm Online had a fairly good lockpicking skill. It was super RNG with the chances of successfully pulling it off VERY low at your lower skill levels on a higher QL lock. We're talking like 99.9X% chance of failure. And the action itself was a somewhat lengthy action that did damage / potentially broke your lockpicks. But if you trained REALLY hard at it for a REALLY long time you could get up to the level that you could pick your way into things in a fairly reasonable time frame.or yknow LOCKPICK the door open