Makes a man wonder.Henrik literally said that he would "toggle" it on. They already have it coded and are just waiting for animations I think since its not in game yet. But that was patches ago.
How come? this makes sense according to how water is.I hope so much that it's not the same as MO1: only thurst and central block.
But it's super boring to fight. I don't give a **** if it's realistic or not, as long as it's fun.How come? this makes sense according to how water is.
I like this idea. If they are working on new animations might aswell do it properly. Thinking stab left/right would look like a spear right-swing, but maybe slightly more exaggerated, and work like a swing (so don't do stab damage, for the axe and club users out there). Don't think overhead underwater would be good, probably would just look yanky.Edit: Or make a left stab, right stab, central stab and overhead stab, as long as it's not parry everything central.
I don't think any weapons without a piercing component should be usable in water. At a certain point, there is too much flexibility. In the same way poles are not ideal in a tight corridor or cave, clubs have no place in water combat, imo.I like this idea. If they are working on new animations might aswell do it properly. Thinking stab left/right would look like a spear right-swing, but maybe slightly more exaggerated, and work like a swing (so don't do stab damage, for the axe and club users out there). Don't think overhead underwater would be good, probably would just look yanky.
since the developers don't really offer the ability for players to vote on what the focus is at the time some players will be paying to wait for their part of the game to be fixed and or added.