Search results

  1. PatWins

    Guild Scrimmage Request

    Interested in improving your guild’s communication, teamwork, awareness or group composition? CTX is looking for sparring partners. These are friendly, no-loot scrims. No public videos are posted and egos stay at the door. If you’re looking to get some proper reps/practice in while providing...
  2. PatWins

    How Did You Discover MO2?

    Just curious!
  3. PatWins

    Melee Combat Improvement Thread

    Hey everyone, As some of you already know, I have a sickening amount of hours in MO2. I'm currently at 1,800 hours (get a life nerd) and continuing to push forward. Because this amount of playtime brings absolutely no value to my life, I'm hoping it can at least help to benefit the game in some...
  4. PatWins

    Favorite City - Poll

    What’s your favorite city and why? Curious to see which cities people are happy/unhappy with. Base your vote off of visuals and layout rather than how much PvP you find there please!
  5. PatWins

    Mortal Online 2 - Trailer

    Forgot to post this here before. Lost my Adobe Premiere access in the middle of the project and didn’t feel like torrenting. Went ahead and posted this draft. Hope someone finds it enjoyable. Thanks for watching guys!
  6. PatWins

    Battle of the Woods - Temporary Content Drought Solution

    Hey everyone, As you probably already realize, the game's population is at an all-time low for the time being. This is due to a handful of essential content layers still missing from the game. This is to be expected as the game is in Beta and requires more time to get to a truly playable state...
  7. PatWins

    New Test City Poll

    I know I could use a change of scenery. Where do you guys want to play this patch?
  8. PatWins

    Quality of Life Suggestion Thread

    This thread will serve as an open forum for quality of life suggestions. Please, do not clutter this thread with meaningless arguments and trash talk. Simply post your suggestion, build on other's ideas or move on. I'll go ahead and get things started with a suggestion - I would like to see...
  9. PatWins

    Quality of Life Suggestion - Lock UI

    Hey everyone, I'd like to suggest adding the option of locking our UI to avoid accidentally moving player/target frames. I find myself frequently shifting them while accessing my bags. Also, the settings window should take priority over target/player frames. My frames are located in a position...
  10. PatWins

    Poll - Parry Speed After Swing

    Hey everyone, hope you're doing well! As we all know, parrying is far too rewarding in it's current state. If you've spent much time in the alpha, you have probably noticed yourself attempting to trade hits and wondering how you were both hit and parried at the same time. Low ping and fast...
  11. PatWins

    Bandages - Community Discussion

    Hey everyone, According to Sebastian in the MO2 general chat, support for bandages has been added as of today. The time has come for us to have a proper discussion regarding bandages and how they should function in MO2. Sebastian stated that he feels the old implementation of bandages was...
  12. PatWins

    Patch 0.0.0.23 - Community Testing Feedback & Suggestions

    I want to start off by giving a little credit to the development team at Star Vault for hearing our prayers. Let's run through some of the amazing changes that were introduced this patch. Last post, one of our top priorities was to sync up our swing animations with the charge circle and boom...
  13. PatWins

    Patch 0.0.0.18 - Community Testing Feedback & Suggestions

    Hey everyone, I've spent the weekend collaborating and collecting detailed feedback from 8 of the most dedicated testers in the alpha. Below is a comprehensive list of changes we feel are vital to the enjoyment of the melee combat. This list will be broken down into 3 sections. Critical Bugs...
  14. PatWins

    Super Smash Mortal

  15. PatWins

    250 Hour Combat Feedback

    After 250 hours of dueling players from all regions, I have compiled a list of suggestions I feel will improve the combat. I'm NA East, Obvious Points Movement prediction needs improvement so that we may use footwork more reliably Counter attack bug needs fixing ASAP (feels so bad to parry and...
  16. PatWins

    Low Stamina Indicators

    Would love to be able to hear if another player was out of breath (low on stamina) in game. Maybe even a low impact animation but that might be too much. It would be an easy way to add another level of strategy to the combat. As of now, it is incredibly difficult to recognize if your opponent of...
  17. PatWins

    Current Concerns with Combat - NA 120 Ping Average

    Hey guys, after extensive testing I have come to a few conclusions about the combat which I find a bit concerning. I'm an NA player averaging 120 ping at any given time. I have probably spent 60 hours engaged in actual combat with TheTyGuy alone who I believe stays under 30 ping. The more time I...
  18. PatWins

    Combat Bug Examples

    Hey guys, I've been dueling and testing the combat alpha for over 100 hours and have noticed some re-occurring bugs that are negatively impacting the enjoyment of PvP. Here's an example of a direct disadvantage of higher ping players (I'm in NA) as you can see my block comes out in time but I...
  19. PatWins

    Crouching

    Would love to be able to sneak in some grass or duck under a swing.
  20. PatWins

    Priests

    Noticing a ton of new players in Fab not rezzing at the priest in the middle of town. They always go to the priests on the outskirts of town until I tell them they can spawn right next to where we are. Seems like there might need to be some increases in visibility for priests within your...