Search results

  1. Grasthard

    remove ping limit while you sort the issues with the bad hosting company

    title! since last patch and the login issues many players experienced a +100ms increase in ping. for players (like me) playing from asia that means getting closer and closer to the 500 ms ping treshold to be kicked from server. in other words, asian players are almost on the edge of not being...
  2. Grasthard

    DrakonPickers [DP]: solo/friendly guild providing services in CC

    I have made a solo guild which has all my alts in it, called Drakon Pickers, The guild is based in Cave Camp, and my goal is to provide some service to the players coming to this wonderful village in the mountains. I have made this solo guild to start dabbing with TC mechanics below is the...
  3. Grasthard

    is time to make smart choices for the future of the game

    in this order: - take your time to fix server issues. use this time as the bigges stress test ever (as it is) - once the issues are fixed, or at least improved, wipe the server - do a proper launch day it is now running almost a week since the official "launch" day and still there are major...
  4. Grasthard

    bug or feature?

    I am asking here as well because I could not get clear answers on discord. the fact that you cannot logout on a horse in the wild, making the horse stay behind and die when you log back in (even few minutes to 1h later): is this currently a bug or a specific game design choice? I am asking...
  5. Grasthard

    some love to skinning knife

    not sure if the skill is bugged or something, but it seems to level extremely slow. I knew in MO1 was quite slow as well, due to how easy is to get carcasses, but It seems a bit tuned too low. skinning has the potential of being great in MO2. in MO1, you really didn't have the choice. when...
  6. Grasthard

    anyone else gets hard resets after last patch?

    since last patch, as soon as I try launchign the game from Steam, my PC reboots, usually at the beginning of SV logo. doesn't matter if I use Dx11 or Dx12 (which I have been using with no issue since a month now). this used to happen to me may patches ago, during combat alpha. then it never...
  7. Grasthard

    add a priest in Cave camp

    correct me if I am wrong but, I am pretty sure MO2 doesn't have a priest near Cave camp. In Mo1, CC was a great hub between Fabernum, GK and MK. right now, without a priest, this location feels quite useless in MO2. the nearest priest are either minotaur dungeon, GK, khranesh or MK, spaced...
  8. Grasthard

    the mooncup rock

  9. Grasthard

    quick skill feedback

    so far the skilling up process went pretty well few things that could be improved in term of interface/interaction and that can really improve quality of life for new players - write down somewhere (either in the book themselves or skilL menu) the amount of parental skill you need in order to...
  10. Grasthard

    general feedback and ideas on pets/taming/wildlife

    Here is a list of things I found regarding the current pet system, and how I would improve them. I was hoping some of those systems would be ironed out from MO1 already, but they seem to be mostly the same. - pet feeding and loyalty: let's start from this statement: pet feeding and loyalty are...
  11. Grasthard

    The bored Bowcrafter

    while bored in Meduli, I tried some quick limit-testing for bowcrafting here is the damage of vendor-bought recurve asymmetrical bow (for reference) target was alwasy meduli vendor supplier (which I think had some damage reduction on him, as I saw old posts of hitting him for around 60 with the...
  12. Grasthard

    few things would be nice to have before the big stress test the end of March

    following the recent email from SV, it's my understanding that in just a short span of 3 days (18 to 22 march), we will be testing almost more features at once than ever implemented in a single patch, which will include: - mounts - tindrem - character progression (ie skilling up from 0 i...
  13. Grasthard

    Attributes clade gifts feel a bit useless...

    ...and a bit unimaginative game design. when I first saw them in game, I though they would increase the related stat cap by the amount displayed. instead, they only add 3 points to the attribute. I get it that those are free attribute points, but still they feel pretty much useless. even the...
  14. Grasthard

    imagine MO2 going through what Rust is going through atm

    with all the big streamers rushing into it. You think would be a nice thing or a bad thing for the game. for once it would bring lots of visibility to the game, on the other hand, since MO2 runs on a single server only, imagine the hordes of streamer fanboys pouring in......
  15. Grasthard

    Happy new Year from Japan!!!

    after New Zealand and Australia we are the 3rd country leaving 2020 behind!!!! can it get worst than this year? lets see :D
  16. Grasthard

    bandit's loot

    I hope the current one (7-9 silver coins) is just a placeholder. bandits are relatively hard mobs (would compare them maybe to risars in MO1), and 2 of them at the same time can relatively kill a player in full steel gear (given no abuse of their pathing system). at this power level, having...
  17. Grasthard

    chalk glance lore??

    is this skill bugged? you can extract chalk glance from calspar, but you don't get any skill points from it. as such, after you cannot extract skadite from it using the fabricula.
  18. Grasthard

    reduced parry

    I feel the "perfect" parry window has been reduced quite a bit: now if you hold parry for long you only block a certain amount of damage. I guess for MO1 veterans this window still feels quite long, but for me the difference was quite noticeable since last time i tried duels (last patch) gj...
  19. Grasthard

    tools durability loss rate

    are the numbers for durability loss for tools like pickaxes and axes final? right now they feel a tad harsh after making a pickaxe with 100% steel (arond 350 durability), it almost got destroyed after mining THREE stacks of rocks. I can't imagine at persistent release, when we have to make...
  20. Grasthard

    springboks bugged?

    after last patch I came across multiple springboks with "questionable" behavior, both between Meduli-Tindrem and at Fabernum the springboks don't run away when you are near them, even though they are not stuck, and you can hit them in melee range once you hit them 2-3 times they might start...