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  1. Teknique

    Adrenaline System Misses the Mark

    I’m just not sure how it took you folks so long to realize that mo2 is a sequel to mo in name only. The combat totally alien, the end game completely different, politics in mo1 vs literally nothing in mo2. Crafting, breeding etc the pve just feels wayyy worse in mo2.
  2. Teknique

    Combat System

    Nice bro unparryable 5 second slow, gl kiting zergs
  3. Teknique

    Combat System

    If ya done wit ya ex, move on 2 de nex. Perro pretty much nailed it, it’s not necessarily a bad idea to overhaul combat like this, but if you’re sv then you really got a slim chance.
  4. Teknique

    Monetization model

    I’d say incentivizing people to not be logged in is the major drawback.
  5. Teknique

    Mental Health Care Month

    You sound like a very successful individual then
  6. Teknique

    Putting What's Wrong with the Melee Combat In Simple Terms for Henrik

    There are just so many core mechanics that are missing. Like actual sieging, being able to move your mouse, not having permanently broken legs on your chars, being able to block without 9000 ping. It’s hard to care about thievery.
  7. Teknique

    Let territory owners choose if it should be a guarded or unguarded territory

    Normally guilds would opt to keep guards on, more often than not the guilds ownership of the town would be contested through war also causing guards to come back on. Most of the time the guards were on, and they weren't as oppressive as the guards in mo2, somehow. Where they were off the town...
  8. Teknique

    Let territory owners choose if it should be a guarded or unguarded territory

    We had this feature in the prequel, unfortunately this may run the risk of upsetting someone and therefore will not be allowed.
  9. Teknique

    Putting What's Wrong with the Melee Combat In Simple Terms for Henrik

    Lmaoooo I remember that, thats so funny I never would have guessed, but its also so obvious. I just watched a duel of us in early early alpha and with how slow the attack charges were back then both of us look like we have brain dmg. I guess if i'm being real it was pretty bad but I still...
  10. Teknique

    Putting What's Wrong with the Melee Combat In Simple Terms for Henrik

    Can you show exactly what you mean by block delay, I think we all just interpret that as NA ping. Also I don't know why but in alpha I had good ping, on live I get frequent spikes of 2k ping making the game unplayable more or less.
  11. Teknique

    The REAL issue with this game...

    Yup. It feels like I’m grinding a character that I don’t even care about because I don’t like any of the classes. There’s so much power in trinkets and mastery that they’re a must grind. Tc system is in the game just to exist. There’s no logical game loop, end goal, or even functioning...
  12. Teknique

    TC overhaul questions

    Hopefully I can clear up the decision making at sv a bit for you. Everything is balanced around mass crying, I mean absolutely everything, the combat, the sieging system, the wardec system, you name it. The kicker is though you gotta suck sv off enough for your tears to actually matter or glaze...
  13. Teknique

    The REAL issue with this game...

    This is exactly right, Henrik chose “no risk” but he didn’t realize that doesn’t actually exist. The risk he took was not taking enough risk and it didn’t pay off. You may get pushed out of an area of the map, but there was another town you could live out of somewhere, maybe you would befriend...
  14. Teknique

    The REAL issue with this game...

    We had some good memories. Until I die I’ll remember holding the W key on you with my 1.44 cron blade in mortal royale, or that 360 parry you had on me you know which one I’m talking about. Won’t forget the coming home from an overnight shift to server resets and then staying up to siege dred...
  15. Teknique

    remove TRINKETS, add in Siege/Donk/Molva/Lyk:

    Jesus this was 2-3 years ago and game hasn’t progressed from this thread. It’s all still relevant
  16. Teknique

    The REAL issue with this game...

    I understand where you're coming from, you want aoe for 1v3's and the ability to catch and kite, kind of standard mmo gameplay. Instant swings I would just classify in the "not convinced but plausible" category. It really depends how much drag and how the aim works if you can spin or not, I...
  17. Teknique

    The REAL issue with this game...

    Not much to disagree with there. I take your point that they’re both bad games but in very different ways. The most useful way to frame it is that MO1 wasn’t a bad game it was an unsuccessful game. That’s my point from earlier it is too simple to say game ded therefore combat bad. mortal...
  18. Teknique

    The REAL issue with this game...

    He is saying that the game didn’t even release on steam until significantly later and that majority of core players were used to accessing the game with launcher. He won’t be able to prove a negative. I take a much broader approach you say that mo2 was more popular than mo1 therefore it was...
  19. Teknique

    The REAL issue with this game...

    Alpha was such an amazing time when we had actual mortal combat in ue4. Most fun few months ever and there were some states where the combat was nearly perfect. You were one of the few mo players who were actually there to witness the horrors. Sucks that I’m so toxic that I literally killed the...